[Mesa-dev] [PATCH 2/6] svga: assorted cleanups in shader code

Brian Paul brianp at vmware.com
Mon Jan 20 12:20:20 PST 2014


---
 src/gallium/drivers/svga/svga_state_fs.c |    1 -
 1 file changed, 1 deletion(-)

diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 36f2cd5..1afdae9 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -293,7 +293,6 @@ make_fs_key(const struct svga_context *svga,
 }
 
 
-
 static enum pipe_error
 emit_hw_fs(struct svga_context *svga, unsigned dirty)
 {
-- 
1.7.10.4



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