[Mesa-dev] [PATCH 8/9] r600g/compute: add util functions to add and remove items from lists

Tom Stellard tom at stellard.net
Mon Jun 16 08:14:22 PDT 2014


On Fri, Jun 13, 2014 at 10:35:37PM +0200, Bruno Jiménez wrote:
> ---
>  src/gallium/drivers/r600/compute_memory_pool.c | 158 ++++++++++++-------------
>  1 file changed, 78 insertions(+), 80 deletions(-)
> 

There are double linked list helper functions in gallium util, which we
should use rather than writing our own.  See auxiliary/util/u_double_list.h

I would recommend leaving these wrappers, but replacing the implementation
with the gallium helpers.  Then when you are done, you can remove any wrappers
which map 1 to 1 to a gallium helper.

-Tom

> diff --git a/src/gallium/drivers/r600/compute_memory_pool.c b/src/gallium/drivers/r600/compute_memory_pool.c
> index 624b50d..26b9f98 100644
> --- a/src/gallium/drivers/r600/compute_memory_pool.c
> +++ b/src/gallium/drivers/r600/compute_memory_pool.c
> @@ -43,6 +43,73 @@
>  #include <inttypes.h>
>  
>  #define ITEM_ALIGNMENT 1024
> +
> +static inline void list_add_item_front(struct compute_memory_item **list,
> +    struct compute_memory_item *item)
> +{
> +	if (*list != NULL) {
> +		item->next = *list;
> +		(*list)->prev = item;
> +	}
> +	else {
> +		item->next = NULL;
> +	}
> +
> +	*list = item;
> +	item->prev = NULL;
> +}
> +
> +static inline void list_add_item_tail(struct compute_memory_item **list,
> +    struct compute_memory_item *item)
> +{
> +	struct compute_memory_item *last_item = NULL;
> +
> +	if (*list != NULL) {
> +		for (last_item = *list; last_item->next != NULL; last_item = last_item->next);
> +
> +		last_item->next = item;
> +		item->prev = last_item;
> +	}
> +	else {
> +		*list = item;
> +		item->prev = NULL;
> +	}
> +
> +	item->next = NULL;
> +}
> +
> +static inline void list_add_item_after(struct compute_memory_item **list,
> +		struct compute_memory_item *item, struct compute_memory_item *pos)
> +{
> +	if (pos == NULL) {
> +		list_add_item_front(list, item);
> +	}
> +	else {
> +		if (pos->next != NULL) {
> +			pos->next->prev = item;
> +		}
> +
> +		item->prev = pos;
> +		item->next = pos->next;
> +		pos->next = item;
> +	}
> +}
> +
> +static inline void list_remove_item(struct compute_memory_item **list,
> +		struct compute_memory_item *item)
> +{
> +	if (item->prev == NULL) {
> +		*list = item->next;
> +	}
> +	else {
> +		item->prev->next = item->next;
> +	}
> +
> +	if (item->next != NULL) {
> +		item->next->prev = item->prev;
> +	}
> +}
> +
>  /**
>   * Creates a new pool
>   */
> @@ -299,6 +366,7 @@ int compute_memory_promote_item(struct compute_memory_pool *pool,
>  		struct compute_memory_item *item, struct pipe_context *pipe,
>  		int64_t allocated)
>  {
> +	struct compute_memory_item *pos;
>  	int64_t start_in_dw;
>  	int err = 0;
>  
> @@ -327,40 +395,12 @@ int compute_memory_promote_item(struct compute_memory_pool *pool,
>  			item->size_in_dw, item->size_in_dw * 4);
>  
>  	/* Remove the item from the unallocated list */
> -	if (item->prev == NULL)
> -		pool->unallocated_list = item->next;
> -	else
> -		item->prev->next = item->next;
> -
> -	if (item->next != NULL)
> -		item->next->prev = item->prev;
> +	list_remove_item(&pool->unallocated_list, item);
>  
> +	/* Add it back to the item_list */
> +	pos = compute_memory_postalloc_chunk(pool, start_in_dw);
> +	list_add_item_after(&pool->item_list, item, pos);
>  	item->start_in_dw = start_in_dw;
> -	item->next = NULL;
> -	item->prev = NULL;
> -
> -	if (pool->item_list) {
> -		struct compute_memory_item *pos;
> -
> -		pos = compute_memory_postalloc_chunk(pool, start_in_dw);
> -		if (pos) {
> -			item->prev = pos;
> -			item->next = pos->next;
> -			pos->next = item;
> -			if (item->next) {
> -				item->next->prev = item;
> -			}
> -		} else {
> -			/* Add item to the front of the list */
> -			item->next = pool->item_list;
> -			item->prev = pool->item_list->prev;
> -			pool->item_list->prev = item;
> -			pool->item_list = item;
> -		}
> -	}
> -	else {
> -		pool->item_list = item;
> -	}
>  
>  	((struct r600_context *)pipe)->b.b.resource_copy_region(pipe,
>  		(struct pipe_resource *)pool->bo,
> @@ -387,26 +427,11 @@ void compute_memory_demote_item(struct compute_memory_pool *pool,
>  	struct compute_memory_item *item, struct pipe_context *pipe)
>  {
>  	/* First, we remove the item from the item_list */
> -	if (item->prev == NULL)
> -		pool->item_list = item->next;
> -	else
> -		item->prev->next = item->next;
> -
> -	if (item->next != NULL)
> -		item->next->prev = item->prev;
> -
> +	list_remove_item(&pool->item_list, item);
>  
>  	/* Now we add it to the beginning of the unallocated list
>  	 * NOTE: we could also add it to the end, but this is easier */
> -	item->next = NULL;
> -	item->prev = NULL;
> -	if (pool->unallocated_list) {
> -		item->next = pool->unallocated_list;
> -		item->next->prev = item;
> -		pool->unallocated_list = item;
> -	}
> -	else
> -		pool->unallocated_list = item;
> +	list_add_item_front(&pool->unallocated_list, item);
>  
>  	/* We check if the intermediate buffer exists, and if it
>  	 * doesn't, we create it again */
> @@ -438,16 +463,7 @@ void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
>  		next = item->next;
>  
>  		if (item->id == id) {
> -			if (item->prev) {
> -				item->prev->next = item->next;
> -			}
> -			else {
> -				pool->item_list = item->next;
> -			}
> -
> -			if (item->next) {
> -				item->next->prev = item->prev;
> -			}
> +			list_remove_item(&pool->item_list, item);
>  
>  			if (item->real_buffer) {
>  				pool->screen->b.b.resource_destroy(
> @@ -465,16 +481,7 @@ void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
>  		next = item->next;
>  
>  		if (item->id == id) {
> -			if (item->prev) {
> -				item->prev->next = item->next;
> -			}
> -			else {
> -				pool->unallocated_list = item->next;
> -			}
> -
> -			if (item->next) {
> -				item->next->prev = item->prev;
> -			}
> +			list_remove_item(&pool->unallocated_list, item);
>  
>  			if (item->real_buffer) {
>  				pool->screen->b.b.resource_destroy(
> @@ -501,7 +508,7 @@ struct compute_memory_item* compute_memory_alloc(
>  	struct compute_memory_pool* pool,
>  	int64_t size_in_dw)
>  {
> -	struct compute_memory_item *new_item = NULL, *last_item = NULL;
> +	struct compute_memory_item *new_item = NULL;
>  
>  	COMPUTE_DBG(pool->screen, "* compute_memory_alloc() size_in_dw = %ld (%ld bytes)\n",
>  			size_in_dw, 4 * size_in_dw);
> @@ -518,16 +525,7 @@ struct compute_memory_item* compute_memory_alloc(
>  	new_item->real_buffer = (struct r600_resource*)r600_compute_buffer_alloc_vram(
>  							pool->screen, size_in_dw * 4);
>  
> -	if (pool->unallocated_list) {
> -		for (last_item = pool->unallocated_list; last_item->next;
> -						last_item = last_item->next);
> -
> -		last_item->next = new_item;
> -		new_item->prev = last_item;
> -	}
> -	else {
> -		pool->unallocated_list = new_item;
> -	}
> +	list_add_item_tail(&pool->unallocated_list, new_item);
>  
>  	COMPUTE_DBG(pool->screen, "  + Adding item %p id = %u size = %u (%u bytes)\n",
>  			new_item, new_item->id, new_item->size_in_dw,
> -- 
> 2.0.0
> 
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