[Mesa-dev] [PATCH] llvmpipe: Avoid deadlock when unloading opengl32.dll

Emil Velikov emil.l.velikov at gmail.com
Sun Nov 16 13:12:14 PST 2014


On 13/11/14 11:10, Jose Fonseca wrote:
> Hi Tom,
> 
> That's peculiar. It looks like pthreads got into a weird state somehow.  Don't precisely understand how though.  Maybe there's a race inside pipe_semaphore_signal() with the destruction of the semaphore.
> 
> I think the best thing for now is to revert to old behavior for non-windows platforms:
> 
Hi Jose,

Seems like the patch was missing the mesa-stable tag, unlike the commit
that caused the regression. I've went ahead, squashed the two and
committed them to 10.3.
Please let me know if I've missed anything :)

Thanks
Emil



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