[Mesa-dev] [PATCH v2 2/3] mesa: validate size parameters for glTexStorage*Multisample

Tapani Pälli tapani.palli at intel.com
Thu Aug 13 22:55:46 PDT 2015



On 08/13/2015 11:54 AM, Timothy Arceri wrote:
> I've sent a couple of follow-up patches I notice when reviewing this.
>
>
> On Thu, 2015-08-13 at 09:30 +0300, Tapani Pälli wrote:
>> v2: code cleanup
>>
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>>   src/mesa/main/teximage.c | 24 ++++++++++++++++++++++++
>>   1 file changed, 24 insertions(+)
>>
>> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
>> index d35dc12..add7438 100644
>> --- a/src/mesa/main/teximage.c
>> +++ b/src/mesa/main/teximage.c
>> @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei
>> samples,
>>                                      "glTexImage3DMultisample");
>>   }
>>
>> +static bool
>> +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei
>> depth,
>> +                               GLsizei samples, unsigned dims)
>> +{
>> +   GET_CURRENT_CONTEXT(ctx);
>> +
>> +   if (_mesa_tex_storage_invalid_dim(width, height, depth) || samples < 1)
>
>
> Rather than do the samples < 1 check here you should move it to
>   _mesa_texture_image_multisample as the spec says "An INVALID_VALUE error is
> generated ifsamplesis zero." for glTexImage*Multisample too.
>
> With that change you could change all the calls below to something like
>
>     if (_mesa_tex_storage_invalid_dim(width, height, depth)) {
>        _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage2DMultisample()"
>        return;
>     }

Would it be OK if we do possible unification for checking samples 
parameter after these patches? My goal here is to do check for 
glTexStorage*Multisample only. I don't feel comfortable changing checks 
for other functions at the same time, that should deserve it's own 
commit so it's easier to bisect later.

>> {
>> +      _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uDMultisample()",
>> dims);
>> +      return false;
>> +   }
>> +   return true;
>> +}
>>   void GLAPIENTRY
>>   _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
>> @@ -5795,6 +5807,9 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei
>> samples,
>>      if (!texObj)
>>         return;
>>
>> +   if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2))
>> +      return;
>> +
>>      _mesa_texture_image_multisample(ctx, 2, texObj, target, samples,
>>                                      internalformat, width, height, 1,
>>                                      fixedsamplelocations, GL_TRUE,
>> @@ -5814,6 +5829,9 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei
>> samples,
>>      if (!texObj)
>>         return;
>>
>> +   if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3))
>> +      return;
>> +
>>      _mesa_texture_image_multisample(ctx, 3, texObj, target, samples,
>>                                      internalformat, width, height, depth,
>>                                      fixedsamplelocations, GL_TRUE,
>> @@ -5834,6 +5852,9 @@ _mesa_TextureStorage2DMultisample(GLuint texture,
>> GLsizei samples,
>>      if (!texObj)
>>         return;
>>
>> +   if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2))
>> +      return;
>> +
>>      _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples,
>>                                      internalformat, width, height, 1,
>>                                      fixedsamplelocations, GL_TRUE,
>> @@ -5855,6 +5876,9 @@ _mesa_TextureStorage3DMultisample(GLuint texture,
>> GLsizei samples,
>>      if (!texObj)
>>         return;
>>
>> +   if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3))
>> +      return;
>> +
>>      _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples,
>>                                      internalformat, width, height, depth,
>>                                      fixedsamplelocations, GL_TRUE,


More information about the mesa-dev mailing list