[Mesa-dev] [PATCH 05/23] main: Add entry point for CreateBuffers.

Martin Peres martin.peres at linux.intel.com
Wed Feb 18 07:10:35 PST 2015


looks good to me.

Reviewed-by: Martin Peres <martin.peres at linux.intel.com>

On 12/02/15 04:05, Laura Ekstrand wrote:
> ---
>   src/mapi/glapi/gen/ARB_direct_state_access.xml |  7 +++
>   src/mesa/main/bufferobj.c                      | 65 ++++++++++++++++++++------
>   src/mesa/main/bufferobj.h                      |  5 +-
>   src/mesa/main/tests/dispatch_sanity.cpp        |  1 +
>   4 files changed, 64 insertions(+), 14 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> index 86c00f9..6c9d0e8 100644
> --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> @@ -7,6 +7,13 @@
>      <enum name="QUERY_TARGET"    value="0x82EA"/>
>      <enum name="TEXTURE_BINDING" value="0x82EB"/>
>   
> +   <!-- Buffer object functions -->
> +
> +   <function name="CreateBuffers" offset="assign">
> +      <param name="n" type="GLsizei" />
> +      <param name="buffers" type="GLuint *" />
> +   </function>
> +
>      <!-- Texture object functions -->
>   
>      <function name="CreateTextures" offset="assign">
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index b7dce0e..785f0ff 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -1283,27 +1283,29 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
>   
>   
>   /**
> - * Generate a set of unique buffer object IDs and store them in \c buffer.
> - *
> - * \param n       Number of IDs to generate.
> - * \param buffer  Array of \c n locations to store the IDs.
> + * This is the implementation for glGenBuffers and glCreateBuffers. It is not
> + * exposed to the rest of Mesa to encourage the use of nameless buffers in
> + * driver internals.
>    */
> -void GLAPIENTRY
> -_mesa_GenBuffers(GLsizei n, GLuint *buffer)
> +static void
> +create_buffers(GLsizei n, GLuint *buffers, bool dsa)
>   {
>      GET_CURRENT_CONTEXT(ctx);
>      GLuint first;
>      GLint i;
> +   struct gl_buffer_object *buf;
> +
> +   const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
>   
>      if (MESA_VERBOSE & VERBOSE_API)
> -      _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
> +      _mesa_debug(ctx, "%s(%d)\n", func, n);
>   
>      if (n < 0) {
> -      _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
> +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
>         return;
>      }
>   
> -   if (!buffer) {
> +   if (!buffers) {
>         return;
>      }
>   
> @@ -1314,16 +1316,53 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffer)
>   
>      first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
>   
> -   /* Insert the ID and pointer to dummy buffer object into hash table */
> +   /* Insert the ID and pointer into the hash table. If non-DSA, insert a
> +    * DummyBufferObject.  Otherwise, create a new buffer object and insert
> +    * it.
> +    */
>      for (i = 0; i < n; i++) {
> -      _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
> -                       &DummyBufferObject);
> -      buffer[i] = first + i;
> +      buffers[i] = first + i;
> +      if (dsa) {
> +         ASSERT(ctx->Driver.NewBufferObject);
> +         buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
> +         if (!buf) {
> +            _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
> +            return;
> +         }
> +      }
> +      else
> +         buf = &DummyBufferObject;
> +
> +      _mesa_HashInsert(ctx->Shared->BufferObjects, buffers[i], buf);
>      }
>   
>      mtx_unlock(&ctx->Shared->Mutex);
>   }
>   
> +/**
> + * Generate a set of unique buffer object IDs and store them in \c buffers.
> + *
> + * \param n        Number of IDs to generate.
> + * \param buffers  Array of \c n locations to store the IDs.
> + */
> +void GLAPIENTRY
> +_mesa_GenBuffers(GLsizei n, GLuint *buffers)
> +{
> +   create_buffers(n, buffers, false);
> +}
> +
> +/**
> + * Create a set of buffer objects and store their unique IDs in \c buffers.
> + *
> + * \param n        Number of IDs to generate.
> + * \param buffers  Array of \c n locations to store the IDs.
> + */
> +void GLAPIENTRY
> +_mesa_CreateBuffers(GLsizei n, GLuint *buffers)
> +{
> +   create_buffers(n, buffers, true);
> +}
> +
>   
>   /**
>    * Determine if ID is the name of a buffer object.
> diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
> index 8e53bfd..48d253b 100644
> --- a/src/mesa/main/bufferobj.h
> +++ b/src/mesa/main/bufferobj.h
> @@ -150,7 +150,10 @@ void GLAPIENTRY
>   _mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
>   
>   void GLAPIENTRY
> -_mesa_GenBuffers(GLsizei n, GLuint * buffer);
> +_mesa_GenBuffers(GLsizei n, GLuint *buffers);
> +
> +void GLAPIENTRY
> +_mesa_CreateBuffers(GLsizei n, GLuint *buffers);
>   
>   GLboolean GLAPIENTRY
>   _mesa_IsBuffer(GLuint buffer);
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index b78c1ce..aa33702 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -955,6 +955,7 @@ const struct function gl_core_functions_possible[] = {
>      { "glClipControl", 45, -1 },
>   
>      /* GL_ARB_direct_state_access */
> +   { "glCreateBuffers", 45, -1 },
>      { "glCreateTextures", 45, -1 },
>      { "glTextureStorage1D", 45, -1 },
>      { "glTextureStorage2D", 45, -1 },



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