[Mesa-dev] [PATCH 3/3] main: Checking for cube completeness in TextureSubImage.

Chad Versace chad.versace at intel.com
Thu Jan 1 11:16:20 PST 2015


On 12/31/2014 05:26 PM, Laura Ekstrand wrote:
> This is part of a potential solution to Khronos Bug 13223.  Cube completeness
> is a concept from glGenerateMipmap, but it seems reasonable to check for it in
> TextureSubImage when target=GL_TEXTURE_CUBE_MAP.
> ---
>  src/mesa/main/teximage.c | 42 +++++++++++++++++++++++++++++-------------
>  1 file changed, 29 insertions(+), 13 deletions(-)

My comments to patch 2/3 apply to this patch too.


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