[Mesa-dev] Mesa 10.4.3

Emil Velikov emil.l.velikov at gmail.com
Sat Jan 24 05:24:56 PST 2015


Mesa 10.4.3 has been released. Mesa 10.4.3 is a bug fix release
fixing bugs since the 10.4.2 release, (see below for a list of
changes).

The tag in the git repository for Mesa 10.4.3 is 'mesa-10.4.3'.

Mesa 10.4.3 is available for download at
ftp://freedesktop.org/pub/mesa/10.4.3/

SHA-256 checksums:
c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129  MesaLib-10.4.3.tar.gz
ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad  MesaLib-10.4.3.tar.bz2
179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d  MesaLib-10.4.3.zip


I have verified building from the .tar.bz2 file by doing:

tar xjf MesaLib-10.4.3.tar.bz2
cd Mesa-10.4.3
./configure --enable-gallium-llvm
make -j6
make -j6 install

I have also verified that I pushed the tag.

-Emil

--

Changes from 10.4.2 to 10.4.3:

Axel Davy (39):
      st/nine: Add new texture format strings
      st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
      st/nine: NineBaseTexture9: fix setting of last_layer
      st/nine: CubeTexture: fix GetLevelDesc
      st/nine: Fix crash when deleting non-implicit swapchain
      st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
      st/nine: NineBaseTexture9: update sampler view creation
      st/nine: Check if srgb format is supported before trying to use it.
      st/nine: Add ATI1 and ATI2 support
      st/nine: Rework of boolean constants
      st/nine: Convert integer constants to floats before storing them when cards don't support integers
      st/nine: Remove some shader unused code
      st/nine: Saturate oFog and oPts vs outputs
      st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
      st/nine: Fix typo for M4x4
      st/nine: Fix POW implementation
      st/nine: Handle RSQ special cases
      st/nine: Handle NRM with input of null norm
      st/nine: Correct LOG on negative values
      st/nine: Rewrite LOOP implementation, and a0 aL handling
      st/nine: Fix CND implementation
      st/nine: Clamp ps 1.X constants
      st/nine: Fix some fixed function pipeline operation
      st/nine: Implement TEXCOORD special behaviours
      st/nine: Fill missing dst and src number for some instructions.
      st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
      st/nine: implement TEXM3x2DEPTH
      st/nine: Implement TEXM3x2TEX
      st/nine: Implement TEXM3x3SPEC
      st/nine: Implement TEXDEPTH
      st/nine: Implement TEXDP3
      st/nine: Implement TEXDP3TEX
      st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
      st/nine: Correct rules for relative adressing and constants.
      st/nine: Remove unused code for ps
      st/nine: Fix sm3 relative addressing for non-debug build
      st/nine: Add variables containing the size of the constant buffers
      st/nine: Allocate the correct size for the user constant buffer
      st/nine: Allocate vs constbuf buffer for indirect addressing once.

Emil Velikov (3):
      docs: Add sha256 sums for the 10.4.2 release
      Update version to 10.4.3
      Add release notes for the 10.4.3 release

Jason Ekstrand (1):
      mesa: Fix clamping to -1.0 in snorm_to_float

Jonathan Gray (1):
      glsl: Link glsl_test with pthreads library.

Jose Fonseca (1):
      nine: Drop use of TGSI_OPCODE_CND.

Kenneth Graunke (2):
      i965: Respect the no_8 flag on Gen6, not just Gen7+.
      i965: Work around mysterious Gen4 GPU hangs with minimal state changes.

Stanislaw Halik (1):
      st/nine: Hack to generate resource if it doesn't exist when getting view

Xavier Bouchoux (3):
      st/nine: Additional defines to d3dtypes.h
      st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
      st/nine: Fix D3DRS_POINTSPRITE support

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