[Mesa-dev] [PATCH 6/8] mesa: Implement image uniform queries.

Francisco Jerez currojerez at riseup.net
Sat Jan 31 10:27:41 PST 2015


---
 src/mesa/main/uniform_query.cpp | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 32870d0..82e5e38 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -362,7 +362,8 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
 	      &&
 	      (uni->type->base_type == GLSL_TYPE_INT
 	       || uni->type->base_type == GLSL_TYPE_UINT
-	       || uni->type->base_type == GLSL_TYPE_SAMPLER))) {
+	       || uni->type->base_type == GLSL_TYPE_SAMPLER
+               || uni->type->base_type == GLSL_TYPE_IMAGE))) {
 	 memcpy(paramsOut, src, bytes);
       } else {
 	 union gl_constant_value *const dst =
@@ -381,6 +382,7 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
 		  break;
 	       case GLSL_TYPE_INT:
 	       case GLSL_TYPE_SAMPLER:
+	       case GLSL_TYPE_IMAGE:
 		  dst[i].f = (float) src[i].i;
 		  break;
 	       case GLSL_TYPE_BOOL:
-- 
2.1.3



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