[Mesa-dev] [Bug 90821] Segfault when calling glViewport on surfaceless EGL context without bound FBO

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 6 01:07:11 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90821

Philip Derrin <philip+freedesktop at breakawayconsulting.com.au> changed:

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                 CC|                            |philip+freedesktop at breakawa
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--- Comment #4 from Philip Derrin <philip+freedesktop at breakawayconsulting.com.au> ---
I encountered this too, on i965.

It happens because intel_viewport calls _mesa_is_winsys_fbo to determine
whether the draw buffer has an associated DRI2 drawable, but that predicate
returns true for the global IncompleteFramebuffer which is used by surfaceless
contexts, which obviously has no DRI2 drawable. A null pointer check in
intel_viewport fixes it.

The i915 driver looks like it has the same problem (in
intel_invalidate_viewport), though I haven't tested it.

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