[Mesa-dev] [PATCH 02/19] glapi: Add ARB_shader_subroutine functions and enums (v2)

Dave Airlie airlied at gmail.com
Thu Jul 9 00:17:42 PDT 2015


From: Chris Forbes <chrisf at ijw.co.nz>

v2: fix output="true" and LENGTH typo

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/mapi/glapi/gen/ARB_shader_subroutine.xml | 84 ++++++++++++++++++++++++++++
 src/mapi/glapi/gen/Makefile.am               |  1 +
 src/mapi/glapi/gen/gl_API.xml                |  6 +-
 3 files changed, 90 insertions(+), 1 deletion(-)
 create mode 100644 src/mapi/glapi/gen/ARB_shader_subroutine.xml

diff --git a/src/mapi/glapi/gen/ARB_shader_subroutine.xml b/src/mapi/glapi/gen/ARB_shader_subroutine.xml
new file mode 100644
index 0000000..04b75cb
--- /dev/null
+++ b/src/mapi/glapi/gen/ARB_shader_subroutine.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+
+<category name="GL_ARB_shader_subroutine" number="90">
+
+    <function name="GetSubroutineUniformLocation" offset="assign">
+        <param name="program" type="GLuint"/>
+        <param name="shadertype" type="GLenum"/>
+        <param name="name" type="const GLchar *"/>
+        <return type="GLint"/>
+    </function>
+
+    <function name="GetSubroutineIndex" offset="assign">
+        <param name="program" type="GLuint"/>
+        <param name="shadertype" type="GLenum"/>
+        <param name="name" type="const GLchar *"/>
+        <return type="GLuint"/>
+    </function>
+
+    <function name="GetActiveSubroutineUniformiv" offset="assign">
+        <param name="program" type="GLuint"/>
+        <param name="shadertype" type="GLenum"/>
+        <param name="index" type="GLuint"/>
+        <param name="pname" type="GLenum"/>
+        <param name="values" type="GLint *" output="true"/>
+    </function>
+
+    <function name="GetActiveSubroutineUniformName" offset="assign">
+        <param name="program" type="GLuint"/>
+        <param name="shadertype" type="GLenum"/>
+        <param name="index" type="GLuint"/>
+        <param name="bufsize" type="GLsizei"/>
+        <param name="length" type="GLsizei *" output="true"/>
+        <param name="name" type="GLchar *" output="true"/>
+    </function>
+
+    <function name="GetActiveSubroutineName" offset="assign">
+        <param name="program" type="GLuint"/>
+        <param name="shadertype" type="GLenum"/>
+        <param name="index" type="GLuint"/>
+        <param name="bufsize" type="GLsizei"/>
+        <param name="length" type="GLsizei *" output="true"/>
+        <param name="name" type="GLchar *" output="true"/>
+    </function>
+
+    <function name="UniformSubroutinesuiv" offset="assign">
+        <param name="shadertype" type="GLenum"/>
+        <param name="count" type="GLsizei"/>
+        <param name="indices" type="const GLuint *"/>
+    </function>
+
+    <function name="GetUniformSubroutineuiv" offset="assign">
+        <param name="shadertype" type="GLenum"/>
+        <param name="location" type="GLint"/>
+        <param name="params" type="GLuint *" output="true"/>
+    </function>
+
+    <function name="GetProgramStageiv" offset="assign">
+        <param name="program" type="GLuint"/>
+        <param name="shadertype" type="GLenum"/>
+        <param name="pname" type="GLenum"/>
+        <param name="values" type="GLint *" output="true"/>
+    </function>
+
+    <enum name="ACTIVE_SUBROUTINES" value="0x8DE5"/>
+    <enum name="ACTIVE_SUBROUTINE_UNIFORMS" value="0x8DE6"/>
+    <enum name="ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS" value="0x8E47"/>
+    <enum name="ACTIVE_SUBROUTINE_MAX_LENGTH" value="0x8E48"/>
+    <enum name="ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH" value="0x8E49"/>
+
+    <enum name="MAX_SUBROUTINES" value="0x8DE7"/>
+    <enum name="MAX_SUBROUTINE_UNIFORM_LOCATIONS" value="0x8DE8"/>
+
+    <enum name="NUM_COMPATIBLE_SUBROUTINES" value="0x8E4A"/>
+    <enum name="COMPATIBLE_SUBROUTINES" value="0x8E4B"/>
+
+    <!-- UNIFORM_SIZE, UNIFORM_NAME_LENGTH already in GL3.1 -->
+
+</category>
+</OpenGLAPI>
diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
index 5b163b0..1922c15 100644
--- a/src/mapi/glapi/gen/Makefile.am
+++ b/src/mapi/glapi/gen/Makefile.am
@@ -151,6 +151,7 @@ API_XML = \
 	ARB_separate_shader_objects.xml \
 	ARB_shader_atomic_counters.xml \
 	ARB_shader_image_load_store.xml \
+	ARB_shader_subroutine.xml \
 	ARB_sync.xml \
 	ARB_texture_barrier.xml \
 	ARB_texture_buffer_object.xml \
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 2f33075..64314cf 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -8072,7 +8072,11 @@
 
 <xi:include href="ARB_vertex_type_2_10_10_10_rev.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
-<!-- ARB extensions #86...#93 -->
+<!-- ARB extensions #86...#89 -->
+
+<xi:include href="ARB_shader_subroutine.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions #91...#93 -->
 
 <xi:include href="ARB_draw_indirect.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
-- 
2.4.3



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