[Mesa-dev] [PATCH 2/6] mesa: move check for no-op glAlphaFunc call earlier
Brian Paul
brianp at vmware.com
Fri Jul 17 17:48:39 PDT 2015
---
src/mesa/main/blend.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index d365305..ee6e7d3 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -569,6 +569,9 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
_mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
_mesa_lookup_enum_by_nr(func), ref);
+ if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
+ return; /* no change */
+
switch (func) {
case GL_NEVER:
case GL_LESS:
@@ -578,9 +581,6 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
case GL_NOTEQUAL:
case GL_GEQUAL:
case GL_ALWAYS:
- if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
- return; /* no change */
-
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.AlphaFunc = func;
ctx->Color.AlphaRefUnclamped = ref;
--
1.9.1
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