[Mesa-dev] [PATCH 2/2] radeonsi: ubo indexing support

Dave Airlie airlied at gmail.com
Tue Jul 21 18:27:20 PDT 2015


From: Dave Airlie <airlied at redhat.com>

This is required as part of ARB_gpu_shader5.

no backend changes are required for this, or if
any are, it's the same ones as for samplers.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 docs/GL3.txt                             |  2 +-
 src/gallium/drivers/radeonsi/si_shader.c | 17 ++++++++++++++---
 2 files changed, 15 insertions(+), 4 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index ca3646c..7a5e987 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -99,7 +99,7 @@ GL 4.0, GLSL 4.00:
   GL_ARB_gpu_shader5                                   DONE (i965, nvc0)
   - 'precise' qualifier                                DONE
   - Dynamically uniform sampler array indices          DONE (r600, radeonsi, softpipe)
-  - Dynamically uniform UBO array indices              DONE (r600)
+  - Dynamically uniform UBO array indices              DONE (r600, radeonsi)
   - Implicit signed -> unsigned conversions            DONE
   - Fused multiply-add                                 DONE ()
   - Packing/bitfield/conversion functions              DONE (r600, radeonsi, softpipe)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 55357fa..07a7c20 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -708,9 +708,10 @@ static LLVMValueRef fetch_constant(
 	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
 	struct lp_build_context * base = &bld_base->base;
 	const struct tgsi_ind_register *ireg = &reg->Indirect;
+	const struct tgsi_ind_register *direg = &reg->DimIndirect;
 	unsigned buf, idx;
 
-	LLVMValueRef addr;
+	LLVMValueRef addr, bufp;
 	LLVMValueRef result;
 
 	if (swizzle == LP_CHAN_ALL) {
@@ -725,7 +726,7 @@ static LLVMValueRef fetch_constant(
 	buf = reg->Register.Dimension ? reg->Dimension.Index : 0;
 	idx = reg->Register.Index * 4 + swizzle;
 
-	if (!reg->Register.Indirect) {
+	if (!reg->Register.Indirect && !reg->Dimension.Indirect) {
 		if (type != TGSI_TYPE_DOUBLE)
 			return bitcast(bld_base, type, si_shader_ctx->constants[buf][idx]);
 		else {
@@ -735,13 +736,23 @@ static LLVMValueRef fetch_constant(
 		}
 	}
 
+	if (reg->Register.Dimension && reg->Dimension.Indirect) {
+		LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+		addr = si_shader_ctx->radeon_bld.soa.addr[direg->Index][direg->Swizzle];
+		addr = LLVMBuildLoad(base->gallivm->builder, addr, "indirect load reg");
+		addr = lp_build_add(&bld_base->uint_bld, addr,
+				    lp_build_const_int32(base->gallivm, reg->Dimension.Index));
+		bufp = build_indexed_load_const(si_shader_ctx, ptr, addr);
+	} else
+		bufp = si_shader_ctx->const_resource[buf];
+
 	addr = si_shader_ctx->radeon_bld.soa.addr[ireg->Index][ireg->Swizzle];
 	addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr reg");
 	addr = lp_build_mul_imm(&bld_base->uint_bld, addr, 16);
 	addr = lp_build_add(&bld_base->uint_bld, addr,
 			    lp_build_const_int32(base->gallivm, idx * 4));
 
-	result = buffer_load_const(base->gallivm->builder, si_shader_ctx->const_resource[buf],
+	result = buffer_load_const(base->gallivm->builder, bufp,
 				   addr, bld_base->base.elem_type);
 
 	if (type != TGSI_TYPE_DOUBLE)
-- 
2.4.3



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