[Mesa-dev] [PATCH 19/19] st/mesa: enable shader subroutine

Marek Olšák maraeo at gmail.com
Mon Jun 1 01:50:32 PDT 2015


In that case, it should use the ARB_gpu_shader5 enable bit.

Marek

On Mon, Jun 1, 2015 at 5:41 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> On Monday, June 01, 2015 11:35:03 AM Dave Airlie wrote:
>> From: Dave Airlie <airlied at redhat.com>
>>
>> I'm not sure if we shouldn't enable this everywhere
>> and rip out the API checks,
>>
>> discuss,
>>
>> Signed-off-by: Dave Airlie <airlied at redhat.com>
>> ---
>>  src/mesa/state_tracker/st_extensions.c | 1 +
>>  1 file changed, 1 insertion(+)
>>
>> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
>> index b1057f3..3b828fa 100644
>> --- a/src/mesa/state_tracker/st_extensions.c
>> +++ b/src/mesa/state_tracker/st_extensions.c
>> @@ -598,6 +598,7 @@ void st_init_extensions(struct pipe_screen *screen,
>>     extensions->ARB_half_float_vertex = GL_TRUE;
>>     extensions->ARB_internalformat_query = GL_TRUE;
>>     extensions->ARB_map_buffer_range = GL_TRUE;
>> +   extensions->ARB_shader_subroutine = GL_TRUE;
>>     extensions->ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
>>     extensions->ARB_texture_cube_map = GL_TRUE;
>>     extensions->ARB_texture_env_combine = GL_TRUE;
>>
>
> I know people have talked about enabling it everywhere 1.30+ is
> available.  That makes some sense.
>
> Here's an argument for keeping it optional:  We don't want people using
> this extension, so there's no value - in fact, negative value - to
> exposing it unless we have to.  Drivers that can't do 4.0, such as
> Sandybridge, could avoid advertising it if we kept it optional.
>
> I'm happy to defer to majority opinion.
>
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