[Mesa-dev] [PATCH v2 3/4] r600,compute: Plug memory leaks

Jan Vesely jan.vesely at rutgers.edu
Sat Jun 6 13:33:03 PDT 2015


v2: drop inline keyword
    drop radeon_llvm_dispose_kernel_module wrapper

Signed-off-by: Jan Vesely <jan.vesely at rutgers.edu>
---

I decided to keep radeon_shader_binary_clean,a nd dropped the other one.

 src/gallium/drivers/r600/evergreen_compute.c  | 24 +++++++++++++++++++++---
 src/gallium/drivers/r600/r600_llvm.c          | 14 +++++++++-----
 src/gallium/drivers/r600/r600_llvm.h          |  2 ++
 src/gallium/drivers/radeon/r600_pipe_common.h | 17 +++++++++++++++++
 4 files changed, 49 insertions(+), 8 deletions(-)

diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c
index 25f5f7d..14d3165 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -225,7 +225,7 @@ void *evergreen_create_compute_state(
 		}
 	}
 #else
-	memset(&shader->binary, 0, sizeof(shader->binary));
+	radeon_shader_binary_init(&shader->binary);
 	radeon_elf_read(code, header->num_bytes, &shader->binary, true);
 	r600_create_shader(&shader->bc, &shader->binary, &use_kill);
 
@@ -261,13 +261,31 @@ void *evergreen_create_compute_state(
 	return shader;
 }
 
-void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
+void evergreen_delete_compute_state(struct pipe_context *ctx_, void* state)
 {
-	struct r600_pipe_compute *shader = (struct r600_pipe_compute *)state;
+	struct r600_context *ctx = (struct r600_context *)ctx_;
+	COMPUTE_DBG(ctx->screen, "*** evergreen_delete_compute_state\n");
+	struct r600_pipe_compute *shader = state;
 
 	if (!shader)
 		return;
 
+#ifdef HAVE_OPENCL
+#if HAVE_LLVM < 0x0306
+	for (unsigned i = 0; i < shader->num_kernels; i++) {
+		struct r600_kernel *kernel = &shader->kernels[i];
+		LLVMDisposeModule(module);
+	}
+	FREE(shader->kernels);
+	LLVMContextDispose(shader->llvm_ctx);
+#else
+	radeon_shader_binary_clean(&shader->binary);
+	r600_destroy_shader(&shader->bc);
+
+	/* TODO destroy shader->code_bo, shader->const_bo
+	 * we'll need something like r600_buffer_free */
+#endif
+#endif
 	FREE(shader);
 }
 
diff --git a/src/gallium/drivers/r600/r600_llvm.c b/src/gallium/drivers/r600/r600_llvm.c
index 94085fc..ac34d5c 100644
--- a/src/gallium/drivers/r600/r600_llvm.c
+++ b/src/gallium/drivers/r600/r600_llvm.c
@@ -872,6 +872,12 @@ unsigned r600_create_shader(struct r600_bytecode *bc,
 	return 0;
 }
 
+void r600_destroy_shader(struct r600_bytecode *bc)
+{
+	FREE(bc->bytecode);
+	FREE(bc->rodata);
+}
+
 unsigned r600_llvm_compile(
 	LLVMModuleRef mod,
 	enum radeon_family family,
@@ -883,15 +889,13 @@ unsigned r600_llvm_compile(
 	struct radeon_shader_binary binary;
 	const char * gpu_family = r600_get_llvm_processor_name(family);
 
-	memset(&binary, 0, sizeof(struct radeon_shader_binary));
+	radeon_shader_binary_init(&binary);
+
 	r = radeon_llvm_compile(mod, &binary, gpu_family, dump, NULL);
 
 	r = r600_create_shader(bc, &binary, use_kill);
 
-	FREE(binary.code);
-	FREE(binary.config);
-	FREE(binary.rodata);
-	FREE(binary.global_symbol_offsets);
+	radeon_shader_binary_clean(&binary);
 
 	return r;
 }
diff --git a/src/gallium/drivers/r600/r600_llvm.h b/src/gallium/drivers/r600/r600_llvm.h
index 9b5304d..442b312 100644
--- a/src/gallium/drivers/r600/r600_llvm.h
+++ b/src/gallium/drivers/r600/r600_llvm.h
@@ -28,6 +28,8 @@ unsigned r600_create_shader(struct r600_bytecode *bc,
 		const struct radeon_shader_binary *binary,
 		boolean *use_kill);
 
+void r600_destroy_shader(struct r600_bytecode *bc);
+
 void r600_shader_binary_read_config(const struct radeon_shader_binary *binary,
 		struct r600_bytecode *bc,
 		uint64_t symbol_offset,
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 6ce81d3..254f682 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -38,6 +38,7 @@
 
 #include "util/u_blitter.h"
 #include "util/list.h"
+#include "util/u_memory.h"
 #include "util/u_range.h"
 #include "util/u_slab.h"
 #include "util/u_suballoc.h"
@@ -132,6 +133,22 @@ struct radeon_shader_binary {
 	int disassembled;
 };
 
+static void radeon_shader_binary_init(struct radeon_shader_binary *b)
+{
+	memset(b, 0, sizeof(*b));
+}
+
+static void radeon_shader_binary_clean(struct radeon_shader_binary *b)
+{
+	if (!b)
+		return;
+	FREE(b->code);
+	FREE(b->config);
+	FREE(b->rodata);
+	FREE(b->global_symbol_offsets);
+	FREE(b->relocs);
+}
+
 struct r600_resource {
 	struct u_resource		b;
 
-- 
2.4.2



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