[Mesa-dev] [PATCH 16/16] main: Added entry points for NamedRenderbufferStorage/Multisample

Martin Peres martin.peres at linux.intel.com
Thu Mar 19 10:52:23 PDT 2015


On 27/02/15 02:52, Laura Ekstrand wrote:
>
>
> On Mon, Feb 16, 2015 at 6:14 AM, Martin Peres 
> <martin.peres at linux.intel.com <mailto:martin.peres at linux.intel.com>> 
> wrote:
>
>     Signed-off-by: Martin Peres <martin.peres at linux.intel.com
>     <mailto:martin.peres at linux.intel.com>>
>     ---
>      src/mapi/glapi/gen/ARB_direct_state_access.xml |  15 +++
>      src/mesa/main/fbobject.c                       | 147
>     ++++++++++++++++++-------
>      src/mesa/main/fbobject.h                       |   9 ++
>      src/mesa/main/tests/dispatch_sanity.cpp        |   2 +
>      4 files changed, 135 insertions(+), 38 deletions(-)
>
>     diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml
>     b/src/mapi/glapi/gen/ARB_direct_state_access.xml
>     index 144c891..a5fb84b 100644
>     --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
>     +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
>     @@ -55,6 +55,21 @@
>            <param name="renderbuffers" type="GLuint *" />
>         </function>
>
>     +   <function name="NamedRenderbufferStorage" offset="assign">
>     +      <param name="renderbuffer" type="GLuint" />
>     +      <param name="internalformat" type="GLenum" />
>     +      <param name="width" type="GLsizei" />
>     +      <param name="height" type="GLsizei" />
>     +   </function>
>     +
>     +   <function name="NamedRenderbufferStorageMultisample"
>     offset="assign">
>     +      <param name="renderbuffer" type="GLuint" />
>     +      <param name="samples" type="GLsizei" />
>     +      <param name="internalformat" type="GLenum" />
>     +      <param name="width" type="GLsizei" />
>     +      <param name="height" type="GLsizei" />
>     +   </function>
>     +
>         <function name="GetNamedRenderbufferParameteriv" offset="assign">
>            <param name="renderbuffer" type="GLuint" />
>            <param name="pname" type="GLenum" />
>     diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
>     index c2ea59c..3f079df 100644
>     --- a/src/mesa/main/fbobject.c
>     +++ b/src/mesa/main/fbobject.c
>     @@ -1407,7 +1407,7 @@ create_render_buffers(struct gl_context
>     *ctx, GLsizei n, GLuint *renderbuffers,
>            renderbuffers[i] = name;
>
>            if (dsa) {
>     -         obj = _mesa_new_renderbuffer(ctx, name);
>     +         obj = ctx->Driver.NewRenderbuffer(ctx, name);
>
> What is the reason for this change?  Also, you should use rebase to 
> move squash this into the previous commit; it doesn't make sense to 
> put it with this one.

Totally agree, it was a fix that I had forgotten to move back to the 
right patch.

>            } else {
>               obj = &DummyRenderbuffer;
>            }
>     @@ -1772,40 +1772,17 @@ invalidate_rb(GLuint key, void *data, void
>     *userData)
>
>
>      /**
>     - * Helper function used by _mesa_RenderbufferStorage() and
>     - * _mesa_RenderbufferStorageMultisample().
>     - * samples will be NO_SAMPLES if called by
>     _mesa_RenderbufferStorage().
>     + * Helper function used by renderbuffer_storage_direct() and
>     + * renderbuffer_storage_target().
>     + * samples will be NO_SAMPLES if called by a non-multisample
>     function.
>       */
>      static void
>     -renderbuffer_storage(GLenum target, GLenum internalFormat,
>     -                     GLsizei width, GLsizei height, GLsizei samples)
>     +renderbuffer_storage(struct gl_context *ctx, struct
>     gl_renderbuffer *rb,
>     +                     GLenum internalFormat, GLsizei width,
>     +                     GLsizei height, GLsizei samples, const char
>     *func)
>      {
>     -   const char *func = samples == NO_SAMPLES ?
>     -      "glRenderbufferStorage" : "glRenderbufferStorageMultisample";
>     -   struct gl_renderbuffer *rb;
>         GLenum baseFormat;
>         GLenum sample_count_error;
>     -   GET_CURRENT_CONTEXT(ctx);
>     -
>     -   if (MESA_VERBOSE & VERBOSE_API) {
>     -      if (samples == NO_SAMPLES)
>     -         _mesa_debug(ctx, "%s(%s, %s, %d, %d)\n",
>     -                     func,
>     -                     _mesa_lookup_enum_by_nr(target),
>     -  _mesa_lookup_enum_by_nr(internalFormat),
>     -                     width, height);
>     -      else
>     -         _mesa_debug(ctx, "%s(%s, %s, %d, %d, %d)\n",
>     -                     func,
>     -                     _mesa_lookup_enum_by_nr(target),
>     -  _mesa_lookup_enum_by_nr(internalFormat),
>     -                     width, height, samples);
>     -   }
>     -
>     -   if (target != GL_RENDERBUFFER_EXT) {
>     -      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
>     -      return;
>     -   }
>
>         baseFormat = _mesa_base_fbo_format(ctx, internalFormat);
>         if (baseFormat == 0) {
>     @@ -1815,12 +1792,14 @@ renderbuffer_storage(GLenum target, GLenum
>     internalFormat,
>         }
>
>         if (width < 0 || width > (GLsizei)
>     ctx->Const.MaxRenderbufferSize) {
>     -      _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func);
>     +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid width %d)",
>     func,
>     +                  width);
>            return;
>         }
>
>         if (height < 0 || height > (GLsizei)
>     ctx->Const.MaxRenderbufferSize) {
>     -      _mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func);
>     +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid height %d)",
>     func,
>     +                  height);
>            return;
>         }
>
>     @@ -1832,7 +1811,7 @@ renderbuffer_storage(GLenum target, GLenum
>     internalFormat,
>            /* check the sample count;
>             * note: driver may choose to use more samples than what's
>     requested
>             */
>     -      sample_count_error = _mesa_check_sample_count(ctx, target,
>     +      sample_count_error = _mesa_check_sample_count(ctx,
>     GL_RENDERBUFFER,
>                  internalFormat, samples);
>            if (sample_count_error != GL_NO_ERROR) {
>               _mesa_error(ctx, sample_count_error, "%s(samples)", func);
>     @@ -1840,7 +1819,6 @@ renderbuffer_storage(GLenum target, GLenum
>     internalFormat,
>            }
>         }
>
>     -   rb = ctx->CurrentRenderbuffer;
>         if (!rb) {
>            _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
>
> Maybe say something like "%s(invalid renderbuffer name"?  I typically 
> prefer to throw this error earlier so that you can print out the name 
> of the renderbuffer in the error message, too, but that's not a big deal.

Good idea!

>            return;
>     @@ -1887,6 +1865,75 @@ renderbuffer_storage(GLenum target, GLenum
>     internalFormat,
>         }
>      }
>
>     +/**
>     + * Helper function used by _mesa_namedRenderbufferStorage*().
>
> Should be a capital letter "N"--------------^
>
>     + * samples will be NO_SAMPLES if called by a non-multisample
>     function.
>     + */
>     +static void
>     +renderbuffer_storage_named(GLuint renderbuffer, GLenum
>     internalFormat,
>     +                           GLsizei width, GLsizei height, GLsizei
>     samples,
>     +                           const char *func)
>     +{
>     +   GET_CURRENT_CONTEXT(ctx);
>     +
>     +   if (MESA_VERBOSE & VERBOSE_API) {
>     +      if (samples == NO_SAMPLES)
>     +         _mesa_debug(ctx, "%s(%u, %s, %d, %d)\n",
>     +                     func, renderbuffer,
>     +  _mesa_lookup_enum_by_nr(internalFormat),
>     +                     width, height);
>     +      else
>     +         _mesa_debug(ctx, "%s(%u, %s, %d, %d, %d)\n",
>     +                     func, renderbuffer,
>     +  _mesa_lookup_enum_by_nr(internalFormat),
>     +                     width, height, samples);
>     +   }
>     +
>     +   struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx,
>     renderbuffer);
>     +   if (rb == &DummyRenderbuffer) {
>     +      /* ID was reserved, but no real renderbuffer object made yet */
>     +      rb = NULL;
>     +   }
>     +
>     +   renderbuffer_storage(ctx, rb, internalFormat, width, height,
>     samples, func);
>     +}
>     +
>     +/**
>     + * Helper function used by _mesa_RenderbufferStorage() and
>     + * _mesa_RenderbufferStorageMultisample().
>     + * samples will be NO_SAMPLES if called by
>     _mesa_RenderbufferStorage().
>     + */
>     +static void
>     +renderbuffer_storage_target(GLenum target, GLenum internalFormat,
>     +                            GLsizei width, GLsizei height,
>     GLsizei samples,
>     +                            const char *func)
>     +{
>     +   GET_CURRENT_CONTEXT(ctx);
>     +
>     +   if (MESA_VERBOSE & VERBOSE_API) {
>     +      if (samples == NO_SAMPLES)
>     +         _mesa_debug(ctx, "%s(%s, %s, %d, %d)\n",
>     +                     func,
>     +                     _mesa_lookup_enum_by_nr(target),
>     +  _mesa_lookup_enum_by_nr(internalFormat),
>     +                     width, height);
>     +      else
>     +         _mesa_debug(ctx, "%s(%s, %s, %d, %d, %d)\n",
>     +                     func,
>     +                     _mesa_lookup_enum_by_nr(target),
>     +  _mesa_lookup_enum_by_nr(internalFormat),
>     +                     width, height, samples);
>     +   }
>     +
>     +   if (target != GL_RENDERBUFFER_EXT) {
>     +      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
>     +      return;
>     +   }
>     +
>     +   renderbuffer_storage(ctx, ctx->CurrentRenderbuffer,
>     internalFormat, width,
>     +                        height, samples, func);
>     +}
>     +
>
>      void GLAPIENTRY
>      _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target,
>     GLeglImageOES image)
>     @@ -1946,7 +1993,8 @@ _mesa_RenderbufferStorage(GLenum target,
>     GLenum internalFormat,
>          * glRenderbufferStorageMultisample() with samples=0. We pass in
>          * a token value here just for error reporting purposes.
>          */
>     -   renderbuffer_storage(target, internalFormat, width, height,
>     NO_SAMPLES);
>     +   renderbuffer_storage_target(target, internalFormat, width, height,
>     +                               NO_SAMPLES, "glRenderbufferStorage");
>      }
>
>
>     @@ -1955,10 +2003,10 @@
>     _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
>                                           GLenum internalFormat,
>                                           GLsizei width, GLsizei height)
>      {
>     -   renderbuffer_storage(target, internalFormat, width, height,
>     samples);
>     +   renderbuffer_storage_target(target, internalFormat, width, height,
>     +                               samples,
>     "glRenderbufferStorageMultisample");
>      }
>
>     -
>      /**
>       * OpenGL ES version of glRenderBufferStorage.
>       */
>     @@ -1976,7 +2024,30 @@ _es_RenderbufferStorageEXT(GLenum target,
>     GLenum internalFormat,
>            break;
>         }
>
>     -   renderbuffer_storage(target, internalFormat, width, height, 0);
>     +   renderbuffer_storage_target(target, internalFormat, width,
>     height, 0,
>     +  "glRenderBufferStorageEXT");
>
> Should be lowercase "b"---------------^
>
>     +}
>     +
>     +void GLAPIENTRY
>     +_mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum
>     internalformat,
>     +                               GLsizei width, GLsizei height)
>     +{
>     +   /* GL_ARB_fbo says calling this function is equivalent to calling
>     +    * glRenderbufferStorageMultisample() with samples=0. We pass in
>     +    * a token value here just for error reporting purposes.
>     +    */
>     +   renderbuffer_storage_named(renderbuffer, internalformat,
>     width, height,
>     +                               NO_SAMPLES,
>     "glNamedRenderbufferStorage");
>
> Indent from here--------------^to here-^
>
>     +}
>     +
>     +void GLAPIENTRY
>     +_mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer,
>     GLsizei samples,
>     +                                     GLenum internalformat,
>     +                                     GLsizei width, GLsizei height)
>
> Indent from here--------------------^--to here-------------------^
>
>     +{
>     +   renderbuffer_storage_named(renderbuffer, internalformat,
>     width, height,
>     +                               samples,
>     +  "glNamedRenderbufferStorageMultisample");
>
> Indent from here--------------^--to here^
>
>      }
>
>
>     diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
>     index b92149b..93686cc 100644
>     --- a/src/mesa/main/fbobject.h
>     +++ b/src/mesa/main/fbobject.h
>     @@ -130,6 +130,15 @@ extern void GLAPIENTRY
>      _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
>                                GLsizei width, GLsizei height);
>
>     +void GLAPIENTRY
>
> You forgot "extern"
>
>     +_mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum
>     internalformat,
>     +                               GLsizei width, GLsizei height);
>
> Wrong indentation-----------^
>
>     +
>     +extern void GLAPIENTRY
>     +_mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer,
>     GLsizei samples,
>     +                                          GLenum internalformat,
>     +                                          GLsizei width, GLsizei
>     height);
>
> Wrong indentation----------------------^
>
>     +
>      extern void GLAPIENTRY
>      _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target,
>     GLeglImageOES image);
>
>     diff --git a/src/mesa/main/tests/dispatch_sanity.cpp
>     b/src/mesa/main/tests/dispatch_sanity.cpp
>     index 1d7a57e..316a8df 100644
>     --- a/src/mesa/main/tests/dispatch_sanity.cpp
>     +++ b/src/mesa/main/tests/dispatch_sanity.cpp
>     @@ -962,6 +962,8 @@ const struct function
>     gl_core_functions_possible[] = {
>         { "glGetTransformFeedbacki_v", 45, -1 },
>         { "glGetTransformFeedbacki64_v", 45, -1 },
>         { "glCreateRenderbuffers", 45, -1 },
>     +   { "glNamedRenderbufferStorage", 45, -1 },
>     +   { "glNamedRenderbufferStorageMultisample", 45, -1 },
>         { "glGetNamedRenderbufferParameteriv", 45, -1 },
>         { "glCreateTextures", 45, -1 },
>         { "glTextureStorage1D", 45, -1 }
>

Thanks for your review Laura! I will send an updated version of this 
patch in a jiffy so as you can check that I fixed everything and then 
I'll push the whole series :)


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