[Mesa-dev] [PATCH] mesa: support compute stage in _mesa_program_resource_prop

Tapani tapani.palli at intel.com
Wed May 6 09:58:04 PDT 2015


On 05/06/2015 07:54 PM, Ilia Mirkin wrote:
> On Wed, May 6, 2015 at 2:36 AM, Tapani Pälli <tapani.palli at intel.com> wrote:
>> Increases pass rate of ES31-CTS.*program_interface_query* tests
>> when run with MESA_EXTENSION_OVERRIDE='GL_ARB_compute_shader'. Many
>> of the negative tests that happen to use compute stage in queries
>> start passing.
>>
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>>   src/mesa/main/shader_query.cpp | 22 ++++++++++++++++------
>>   1 file changed, 16 insertions(+), 6 deletions(-)
>>
>> diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
>> index d2ca49b..6e46553 100644
>> --- a/src/mesa/main/shader_query.cpp
>> +++ b/src/mesa/main/shader_query.cpp
>> @@ -809,6 +809,8 @@ stage_from_enum(GLenum ref)
>>         return MESA_SHADER_GEOMETRY;
>>      case GL_REFERENCED_BY_FRAGMENT_SHADER:
>>         return MESA_SHADER_FRAGMENT;
>> +   case GL_REFERENCED_BY_COMPUTE_SHADER:
>> +      return MESA_SHADER_COMPUTE;
>>      default:
>>         assert(!"shader stage not supported");
>>         return MESA_SHADER_STAGES;
>> @@ -824,6 +826,10 @@ is_resource_referenced(struct gl_shader_program *shProg,
>>                          struct gl_program_resource *res,
>>                          GLuint index, uint8_t stage)
>>   {
>> +   /* First, check if we even have such a stage active. */
>> +   if (!shProg->_LinkedShaders[stage])
>> +      return false;
>> +
>>      if (res->Type == GL_ATOMIC_COUNTER_BUFFER)
>>         return RESOURCE_ATC(res)->StageReferences[stage];
>>
>> @@ -979,6 +985,9 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg,
>>      case GL_NUM_ACTIVE_VARIABLES:
>>      case GL_ACTIVE_VARIABLES:
>>         return get_buffer_property(shProg, res, prop, val, caller);
>> +   case GL_REFERENCED_BY_COMPUTE_SHADER:
>> +      if (!ctx->Extensions.ARB_compute_shader)
>> +         goto invalid_enum;
> Please use _mesa_has_compute_shaders(ctx) here -- the condition is
> more complex than just the ext check to determine if you actually have
> compute support.
true, will need to fix it, thanks!

> With that fixed,
>
> Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
>
>>      case GL_REFERENCED_BY_VERTEX_SHADER:
>>      case GL_REFERENCED_BY_GEOMETRY_SHADER:
>>      case GL_REFERENCED_BY_FRAGMENT_SHADER:
>> @@ -1015,17 +1024,18 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg,
>>      case GL_IS_PER_PATCH:
>>      case GL_REFERENCED_BY_TESS_CONTROL_SHADER:
>>      case GL_REFERENCED_BY_TESS_EVALUATION_SHADER:
>> -   /* GL_ARB_compute_shader */
>> -   case GL_REFERENCED_BY_COMPUTE_SHADER:
>>      default:
>> -      _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s prop %s)", caller,
>> -                  _mesa_lookup_enum_by_nr(res->Type),
>> -                  _mesa_lookup_enum_by_nr(prop));
>> -      return 0;
>> +      goto invalid_enum;
>>      }
>>
>>   #undef VALIDATE_TYPE
>>
>> +invalid_enum:
>> +   _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s prop %s)", caller,
>> +               _mesa_lookup_enum_by_nr(res->Type),
>> +               _mesa_lookup_enum_by_nr(prop));
>> +   return 0;
>> +
>>   invalid_operation:
>>      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s prop %s)", caller,
>>                  _mesa_lookup_enum_by_nr(res->Type),
>> --
>> 2.1.0
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev



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