[Mesa-dev] [PATCH 2/4] program: remove unused cloning and combining functions

Emil Velikov emil.l.velikov at gmail.com
Thu Oct 8 06:23:02 PDT 2015


On 8 October 2015 at 01:12, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
>  src/mesa/program/program.c | 250 ---------------------------------------------
>  src/mesa/program/program.h |  44 --------
>  2 files changed, 294 deletions(-)
>
> diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
> index 23d8be8..eb1f8be 100644
> --- a/src/mesa/program/program.c
> +++ b/src/mesa/program/program.c
> @@ -451,123 +451,6 @@ _mesa_reference_program_(struct gl_context *ctx,
>
>
>  /**
> - * Return a copy of a program.
> - * XXX Problem here if the program object is actually OO-derivation
> - * made by a device driver.
> - */
> -struct gl_program *
> -_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
> -{
> -   struct gl_program *clone;
> -
> -   clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
> -   if (!clone)
> -      return NULL;
> -
> -   assert(clone->Target == prog->Target);
> -   assert(clone->RefCount == 1);
> -
> -   clone->String = (GLubyte *) strdup((char *) prog->String);
> -   clone->Format = prog->Format;
> -   clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
> -   if (!clone->Instructions) {
> -      _mesa_reference_program(ctx, &clone, NULL);
> -      return NULL;
> -   }
> -   _mesa_copy_instructions(clone->Instructions, prog->Instructions,
> -                           prog->NumInstructions);
> -   clone->InputsRead = prog->InputsRead;
> -   clone->OutputsWritten = prog->OutputsWritten;
> -   clone->SamplersUsed = prog->SamplersUsed;
> -   clone->ShadowSamplers = prog->ShadowSamplers;
> -   memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
> -
> -   if (prog->Parameters)
> -      clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
> -   if (prog->LocalParams) {
> -      clone->LocalParams = malloc(MAX_PROGRAM_LOCAL_PARAMS *
> -                                  sizeof(float[4]));
> -      if (!clone->LocalParams) {
> -         _mesa_reference_program(ctx, &clone, NULL);
> -         return NULL;
> -      }
> -      memcpy(clone->LocalParams, prog->LocalParams,
> -             MAX_PROGRAM_LOCAL_PARAMS * sizeof(float[4]));
> -   }
> -   clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
> -   clone->NumInstructions = prog->NumInstructions;
> -   clone->NumTemporaries = prog->NumTemporaries;
> -   clone->NumParameters = prog->NumParameters;
> -   clone->NumAttributes = prog->NumAttributes;
> -   clone->NumAddressRegs = prog->NumAddressRegs;
> -   clone->NumNativeInstructions = prog->NumNativeInstructions;
> -   clone->NumNativeTemporaries = prog->NumNativeTemporaries;
> -   clone->NumNativeParameters = prog->NumNativeParameters;
> -   clone->NumNativeAttributes = prog->NumNativeAttributes;
> -   clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
> -   clone->NumAluInstructions = prog->NumAluInstructions;
> -   clone->NumTexInstructions = prog->NumTexInstructions;
> -   clone->NumTexIndirections = prog->NumTexIndirections;
> -   clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
> -   clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
> -   clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
> -
> -   switch (prog->Target) {
> -   case GL_VERTEX_PROGRAM_ARB:
> -      {
> -         const struct gl_vertex_program *vp = gl_vertex_program_const(prog);
> -         struct gl_vertex_program *vpc = gl_vertex_program(clone);
> -         vpc->IsPositionInvariant = vp->IsPositionInvariant;
> -      }
> -      break;
> -   case GL_FRAGMENT_PROGRAM_ARB:
> -      {
> -         const struct gl_fragment_program *fp = gl_fragment_program_const(prog);
> -         struct gl_fragment_program *fpc = gl_fragment_program(clone);
> -         fpc->UsesKill = fp->UsesKill;
> -         fpc->UsesDFdy = fp->UsesDFdy;
> -         fpc->OriginUpperLeft = fp->OriginUpperLeft;
> -         fpc->PixelCenterInteger = fp->PixelCenterInteger;
> -      }
> -      break;
> -   case GL_GEOMETRY_PROGRAM_NV:
> -      {
> -         const struct gl_geometry_program *gp = gl_geometry_program_const(prog);
> -         struct gl_geometry_program *gpc = gl_geometry_program(clone);
> -         gpc->VerticesOut = gp->VerticesOut;
> -         gpc->InputType = gp->InputType;
> -         gpc->Invocations = gp->Invocations;
> -         gpc->OutputType = gp->OutputType;
> -         gpc->UsesEndPrimitive = gp->UsesEndPrimitive;
> -         gpc->UsesStreams = gp->UsesStreams;
> -      }
> -      break;
> -   case GL_TESS_CONTROL_PROGRAM_NV:
> -      {
> -         const struct gl_tess_ctrl_program *tcp = gl_tess_ctrl_program_const(prog);
> -         struct gl_tess_ctrl_program *tcpc = gl_tess_ctrl_program(clone);
> -         tcpc->VerticesOut = tcp->VerticesOut;
> -      }
> -      break;
> -   case GL_TESS_EVALUATION_PROGRAM_NV:
> -      {
> -         const struct gl_tess_eval_program *tep = gl_tess_eval_program_const(prog);
> -         struct gl_tess_eval_program *tepc = gl_tess_eval_program(clone);
> -         tepc->PrimitiveMode = tep->PrimitiveMode;
> -         tepc->Spacing = tep->Spacing;
> -         tepc->VertexOrder = tep->VertexOrder;
> -         tepc->PointMode = tep->PointMode;
> -      }
> -      break;
> -   default:
> -      _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
> -   }
> -
> -   return clone;
> -}
> -
> -
> -/**
>   * Insert 'count' NOP instructions at 'start' in the given program.
>   * Adjust branch targets accordingly.
>   */
> @@ -715,139 +598,6 @@ adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
>
>
>  /**
> - * Combine two programs into one.  Fix instructions so the outputs of
> - * the first program go to the inputs of the second program.
> - */
> -struct gl_program *
> -_mesa_combine_programs(struct gl_context *ctx,
> -                       const struct gl_program *progA,
> -                       const struct gl_program *progB)
> -{
> -   struct prog_instruction *newInst;
> -   struct gl_program *newProg;
> -   const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
> -   const GLuint lenB = progB->NumInstructions;
> -   const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
> -   const GLuint newLength = lenA + lenB;
> -   GLboolean usedTemps[MAX_PROGRAM_TEMPS];
> -   GLuint firstTemp = 0;
> -   GLbitfield64 inputsB;
> -   GLuint i;
> -
> -   assert(progA->Target == progB->Target);
> -
> -   newInst = _mesa_alloc_instructions(newLength);
> -   if (!newInst)
> -      return GL_FALSE;
> -
> -   _mesa_copy_instructions(newInst, progA->Instructions, lenA);
> -   _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
> -
> -   /* adjust branch / instruction addresses for B's instructions */
> -   for (i = 0; i < lenB; i++) {
> -      newInst[lenA + i].BranchTarget += lenA;
> -   }
> -
> -   newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
> -   newProg->Instructions = newInst;
> -   newProg->NumInstructions = newLength;
> -
> -   /* find used temp regs (we may need new temps below) */
> -   _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
> -                             usedTemps, MAX_PROGRAM_TEMPS);
> -
> -   if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
> -      const struct gl_fragment_program *fprogA, *fprogB;
> -      struct gl_fragment_program *newFprog;
> -      GLbitfield64 progB_inputsRead = progB->InputsRead;
> -      GLint progB_colorFile, progB_colorIndex;
> -
> -      fprogA = gl_fragment_program_const(progA);
> -      fprogB = gl_fragment_program_const(progB);
> -      newFprog = gl_fragment_program(newProg);
> -
> -      newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
> -      newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy;
> -
> -      /* We'll do a search and replace for instances
> -       * of progB_colorFile/progB_colorIndex below...
> -       */
> -      progB_colorFile = PROGRAM_INPUT;
> -      progB_colorIndex = VARYING_SLOT_COL0;
> -
> -      /*
> -       * The fragment program may get color from a state var rather than
> -       * a fragment input (vertex output) if it's constant.
> -       * See the texenvprogram.c code.
> -       * So, search the program's parameter list now to see if the program
> -       * gets color from a state var instead of a conventional fragment
> -       * input register.
> -       */
> -      for (i = 0; i < progB->Parameters->NumParameters; i++) {
> -         struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
> -         if (p->Type == PROGRAM_STATE_VAR &&
> -             p->StateIndexes[0] == STATE_INTERNAL &&
> -             p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
> -             (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
> -            progB_inputsRead |= VARYING_BIT_COL0;
> -            progB_colorFile = PROGRAM_STATE_VAR;
> -            progB_colorIndex = i;
> -            break;
> -         }
> -      }
> -
> -      /* Connect color outputs of fprogA to color inputs of fprogB, via a
> -       * new temporary register.
> -       */
> -      if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
> -          (progB_inputsRead & VARYING_BIT_COL0)) {
> -         GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
> -                                                  firstTemp);
> -         if (tempReg < 0) {
> -            _mesa_problem(ctx, "No free temp regs found in "
> -                          "_mesa_combine_programs(), using 31");
> -            tempReg = 31;
> -         }
> -         firstTemp = tempReg + 1;
> -
> -         /* replace writes to result.color[0] with tempReg */
> -         replace_registers(newInst, lenA,
> -                           PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
> -                           PROGRAM_TEMPORARY, tempReg);
> -         /* replace reads from the input color with tempReg */
> -         replace_registers(newInst + lenA, lenB,
> -                           progB_colorFile, progB_colorIndex, /* search for */
> -                           PROGRAM_TEMPORARY, tempReg  /* replace with */ );
> -      }
> -
> -      /* compute combined program's InputsRead */
> -      inputsB = progB_inputsRead;
> -      if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
> -         inputsB &= ~(1 << VARYING_SLOT_COL0);
> -      }
> -      newProg->InputsRead = progA->InputsRead | inputsB;
> -      newProg->OutputsWritten = progB->OutputsWritten;
> -      newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
> -   }
> -   else {
> -      /* vertex program */
> -      assert(0);      /* XXX todo */
> -   }
> -
> -   /*
> -    * Merge parameters (uniforms, constants, etc)
> -    */
> -   newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
> -                                                       progB->Parameters);
> -
> -   adjust_param_indexes(newInst + lenA, lenB, numParamsA);
> -
> -
> -   return newProg;
> -}
> -
> -
> -/**
>   * Populate the 'used' array with flags indicating which registers (TEMPs,
>   * INPUTs, OUTPUTs, etc, are used by the given program.
>   * \param file  type of register to scan for
> diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
> index aad81de..f17b2f8 100644
> --- a/src/mesa/program/program.h
> +++ b/src/mesa/program/program.h
> @@ -171,56 +171,12 @@ _mesa_reference_tesseprog(struct gl_context *ctx,
>                             (struct gl_program *) prog);
>  }
>
> -extern struct gl_program *
> -_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog);
> -
> -static inline struct gl_vertex_program *
> -_mesa_clone_vertex_program(struct gl_context *ctx,
> -                           const struct gl_vertex_program *prog)
> -{
> -   return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
> -}
> -
> -static inline struct gl_tess_ctrl_program *
> -_mesa_clone_tess_ctrl_program(struct gl_context *ctx,
> -                             const struct gl_tess_ctrl_program *prog)
> -{
> -   return (struct gl_tess_ctrl_program *) _mesa_clone_program(ctx, &prog->Base);
> -}
> -
> -static inline struct gl_tess_eval_program *
> -_mesa_clone_tess_eval_program(struct gl_context *ctx,
> -                             const struct gl_tess_eval_program *prog)
> -{
> -   return (struct gl_tess_eval_program *) _mesa_clone_program(ctx, &prog->Base);
> -}
> -
> -static inline struct gl_geometry_program *
> -_mesa_clone_geometry_program(struct gl_context *ctx,
> -                             const struct gl_geometry_program *prog)
> -{
> -   return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base);
> -}
> -
> -static inline struct gl_fragment_program *
> -_mesa_clone_fragment_program(struct gl_context *ctx,
> -                             const struct gl_fragment_program *prog)
> -{
> -   return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base);
> -}
Looks like all the inlines apart from the fragment one are applicable
even without the shader compilation series.

Whether you decide to split it and land prior the other series, or
keep it as is and land if after
Reviewed-by: Emil Velikov <emil.velikov at collabora.com>

-Emil


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