[Mesa-dev] [PATCH v2 03/11] i965: Introduce a brw_vue_prog_data::include_vue_handles flag.

Kenneth Graunke kenneth at whitecape.org
Mon Oct 12 14:49:05 PDT 2015


Tessellation shaders and SIMD8 geometry shaders may need to resort to
the pull model for inputs at times.  When set, the state upload code
will tell the hardware to provide URB handles for input data.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_context.h   | 3 +++
 src/mesa/drivers/dri/i965/gen8_gs_state.c | 2 ++
 2 files changed, 5 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index e59478a..f06405a 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -681,6 +681,9 @@ struct brw_vue_prog_data {
    struct brw_stage_prog_data base;
    struct brw_vue_map vue_map;
 
+   /** Should the hardware deliver input VUE handles for URB pull loads? */
+   bool include_vue_handles;
+
    GLuint urb_read_length;
    GLuint total_grf;
 
diff --git a/src/mesa/drivers/dri/i965/gen8_gs_state.c b/src/mesa/drivers/dri/i965/gen8_gs_state.c
index d766ca7..6738e85 100644
--- a/src/mesa/drivers/dri/i965/gen8_gs_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_gs_state.c
@@ -68,6 +68,8 @@ gen8_upload_gs_state(struct brw_context *brw)
                  GEN7_GS_OUTPUT_VERTEX_SIZE_SHIFT) |
                 (brw->gs.prog_data->output_topology <<
                  GEN7_GS_OUTPUT_TOPOLOGY_SHIFT) |
+                (prog_data->include_vue_handles ?
+                 GEN7_GS_INCLUDE_VERTEX_HANDLES : 0) |
                 (prog_data->urb_read_length <<
                  GEN6_GS_URB_READ_LENGTH_SHIFT) |
                 (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT) |
-- 
2.6.1



More information about the mesa-dev mailing list