[Mesa-dev] [PATCH 03/17] mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h

Rob Clark robdclark at gmail.com
Mon Oct 12 19:21:24 PDT 2015


and bonus points for adding a gl_frag_depth_layout_name() ;-)

On Fri, Oct 9, 2015 at 5:04 AM, Michael Schellenberger Costa
<mschellenbergercosta at googlemail.com> wrote:
> Hi,
>
> as this conflicts directly with Robs patch
> http://lists.freedesktop.org/archives/mesa-dev/2015-October/096670.html
> you might want to update it
>
> Michael
>
> Am 09.10.2015 um 02:22 schrieb Jason Ekstrand:
>> --- src/glsl/shader_enums.h | 17 +++++++++++++++++
>> src/mesa/main/mtypes.h  | 18 ------------------ 2 files changed, 17
>> insertions(+), 18 deletions(-)
>>
>> diff --git a/src/glsl/shader_enums.h b/src/glsl/shader_enums.h
>> index 2a5d2c5..1c2f5dc 100644 --- a/src/glsl/shader_enums.h +++
>> b/src/glsl/shader_enums.h @@ -473,4 +473,21 @@ typedef enum
>>
>> const char * gl_frag_result_name(gl_frag_result result);
>>
>> +/** + * \brief Layout qualifiers for gl_FragDepth. + * + *
>> Extension AMD_conservative_depth allows gl_FragDepth to be
>> redeclared with + * a layout qualifier. + * + * \see enum
>> ir_depth_layout + */ +enum gl_frag_depth_layout +{ +
>> FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */ +
>> FRAG_DEPTH_LAYOUT_ANY, +   FRAG_DEPTH_LAYOUT_GREATER, +
>> FRAG_DEPTH_LAYOUT_LESS, +   FRAG_DEPTH_LAYOUT_UNCHANGED +}; +
>> #endif /* SHADER_ENUMS_H */ diff --git a/src/mesa/main/mtypes.h
>> b/src/mesa/main/mtypes.h index 288d757..6a2f323 100644 ---
>> a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1866,24
>> +1866,6 @@ typedef enum
>>
>>
>> /** - * \brief Layout qualifiers for gl_FragDepth. - * - *
>> Extension AMD_conservative_depth allows gl_FragDepth to be
>> redeclared with - * a layout qualifier. - * - * \see enum
>> ir_depth_layout - */ -enum gl_frag_depth_layout -{ -
>> FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */ -
>> FRAG_DEPTH_LAYOUT_ANY, -   FRAG_DEPTH_LAYOUT_GREATER, -
>> FRAG_DEPTH_LAYOUT_LESS, -   FRAG_DEPTH_LAYOUT_UNCHANGED -}; - -
>> -/** * Base class for any kind of program object */ struct
>> gl_program
>>
>
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