[Mesa-dev] [PATCH 07/11] vbo: add assertion in ATTR_UNION macro

Brian Paul brianp at vmware.com
Mon Oct 12 19:45:21 PDT 2015


---
 src/mesa/vbo/vbo_exec_api.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 9de2886..3943523 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -423,6 +423,9 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize, GLenu
 do {									\
    struct vbo_exec_context *exec = &vbo_context(ctx)->exec;		\
    int sz = (sizeof(C) / sizeof(GLfloat));                              \
+                                                                        \
+   assert(sz == 1 || sz == 2);                                          \
+                                                                        \
    if (unlikely(!(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT))) {     \
       vbo_exec_BeginVertices(ctx);					\
    }									\
-- 
1.9.1



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