[Mesa-dev] [PATCH] nvc0: do not bind input params at compute state init on Fermi

Samuel Pitoiset samuel.pitoiset at gmail.com
Sun Oct 18 05:24:48 PDT 2015



On 10/17/2015 08:08 PM, Ilia Mirkin wrote:
> This seems surprising... could I convince you to trace a test that
> executes both a graphics and compute pipeline, which both use
> (different) uniforms?

I'm convinced because this seems to be a bit weird for me too.

>
> Anyways, this patch is fine for now, this is Reviewed-by: Ilia Mirkin
> <imirkin at alum.mit.edu>

Thanks.

>
> On Sat, Oct 17, 2015 at 12:19 PM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
>> It looks like binding a constant buffer on compute overwrites the 3D
>> state. To avoid that, we already re-bind all the 3D constant buffers
>> after launching a compute grid but this is not enough.
>>
>> Binding the constant buffer of input parameters for the compute state at
>> initialization corrupts the 3D constant buffers, and it's just useless
>> to bind it because this is not needed until we really launch a grid.
>>
>> This fixes some piglit regressions related to interpolation tests
>> introduced in "nvc0: enable compute support by default on Fermi".
>>
>> Fixes: 00d6186 (nvc0: enable compute support by default on Fermi)
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>>   src/gallium/drivers/nouveau/nvc0/nvc0_compute.c | 8 --------
>>   1 file changed, 8 deletions(-)
>>
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
>> index 96d753c..e33af04 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
>> @@ -105,14 +105,6 @@ nvc0_screen_compute_setup(struct nvc0_screen *screen,
>>      PUSH_DATAh(push, screen->text->offset);
>>      PUSH_DATA (push, screen->text->offset);
>>
>> -   /* bind parameters buffer */
>> -   BEGIN_NVC0(push, NVC0_COMPUTE(CB_SIZE), 3);
>> -   PUSH_DATA (push, screen->parm->size);
>> -   PUSH_DATAh(push, screen->parm->offset);
>> -   PUSH_DATA (push, screen->parm->offset);
>> -   BEGIN_NVC0(push, NVC0_COMPUTE(CB_BIND), 1);
>> -   PUSH_DATA (push, (0 << 8) | 1);
>> -
>>      /* TODO: textures & samplers */
>>
>>      return 0;
>> --
>> 2.5.3
>>
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