[Mesa-dev] [PATCH 1/2] nir: some comment fixups

Rob Clark robdclark at gmail.com
Thu Sep 17 17:27:46 PDT 2015


On Thu, Sep 17, 2015 at 8:03 PM, Timothy Arceri <t_arceri at yahoo.com.au> wrote:
> On Thu, 2015-09-17 at 18:20 -0400, Rob Clark wrote:
>> From: Rob Clark <robclark at freedesktop.org>
>>
>> Signed-off-by: Rob Clark <robclark at freedesktop.org>
>> ---
>>  src/glsl/nir/nir.h | 10 +++++-----
>>  1 file changed, 5 insertions(+), 5 deletions(-)
>>
>> diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
>> index 297858a..9d8c3f4 100644
>> --- a/src/glsl/nir/nir.h
>> +++ b/src/glsl/nir/nir.h
>> @@ -1451,13 +1451,13 @@ typedef struct nir_shader_compiler_options {
>>  } nir_shader_compiler_options;
>>
>>  typedef struct nir_shader {
>> -   /** hash table of name -> uniform nir_variable */
>> +   /** list of uniforms (nir_variable) */
>>     struct exec_list uniforms;
>>
>> -   /** hash table of name -> input nir_variable */
>> +   /** list of inputs (nir_variable) */
>>     struct exec_list inputs;
>>
>> -   /** hash table of name -> output nir_variable */
>> +   /** list of outputs (nir_variable) */
>>     struct exec_list outputs;
>>
>>     /** Set of driver-specific options for the shader.
>> @@ -1467,10 +1467,10 @@ typedef struct nir_shader {
>>      */
>>     const struct nir_shader_compiler_options *options;
>>
>> -   /** list of global variables in the shader */
>> +   /** list of global variables in the shader (nir_variable) */
>>     struct exec_list globals;
>>
>> -   /** list of system value variables in the shader */
>> +   /** list of system value variables in the shade (nir_variable)r
>
>
> The above comment is broken. With that fixed both patches are:
>
> Reviewed-by: Timothy Arceri <t_arceri at yahoo.com.au>

oh, whoops.. thanks, fixed and pushed

BR,
-R

>
>> */
>>     struct exec_list system_values;
>>
>>     struct exec_list functions; /** < list of nir_function */


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