[Mesa-dev] [PATCH 2/2] mesa: Fix glFramebufferTexture* error codes (v2)

Chad Versace chadversary at chromium.org
Thu Aug 25 17:57:09 UTC 2016


Bump.

On Thu 11 Aug 2016, Chad Versace wrote:
> If check_textarget() determined that textarget was incorrect, it emitted
> GL_INVALID_OPERATION.  This is the correct behavior when target and
> textarget are mismatched but textarget is a valid textarget enum.
> 
> When textarget is not a valid textarget enum, the GL spec requires that
> GL_INVALID_ENUM be emitted.
> 
> Fixes test dEQP-GLES3.functional.negative_api.buffer.framebuffer_texture2d.
> 
> v2:
>   - Continue emitting GL_INVALID_OPERATION when textarget is
>     a valid textarget enum mismatched with target. [idr and imirkin]
> 
> Cc: Ian Romanick <idr at freedesktop.org>
> Cc: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: Haixia Shi <hshi at chromium.org>
> Change-Id: I86c492f228720ec8cf9939e741cfc99a5d9fa1bc
> ---
> 
> I'm now checking that textarget is a valid textarget enum with a switch
> at the top of the function, which emits error GL_INVALID_ENUM. The
> switch lists every textarget I know of, but I'm not confident that it's
> correct.
> 
> Should some textargets not be in the switch?
> 
> 
> 
>  src/mesa/main/fbobject.c | 33 ++++++++++++++++++++++++++-------
>  1 file changed, 26 insertions(+), 7 deletions(-)
> 
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index 2c01526..76adb29 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -2979,6 +2979,32 @@ check_textarget(struct gl_context *ctx, int dims, GLenum target,
>  {
>     bool err = false;
>  
> +   /* Check that textarget is a valid textarget enum. */
> +   switch (textarget) {
> +      case GL_TEXTURE_1D:
> +      case GL_TEXTURE_1D_ARRAY:
> +      case GL_TEXTURE_2D:
> +      case GL_TEXTURE_2D_ARRAY:
> +      case GL_TEXTURE_2D_MULTISAMPLE:
> +      case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +      case GL_TEXTURE_CUBE_MAP:
> +      case GL_TEXTURE_CUBE_MAP_ARRAY:
> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
> +      case GL_TEXTURE_RECTANGLE:
> +      case GL_TEXTURE_3D:
> +         break;
> +      default:
> +         _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid textarget %s)",
> +                     caller, _mesa_enum_to_string(textarget));
> +         return false;
> +   }
> +
> +   /* Check that target and textarget match. */
>     switch (dims) {
>     case 1:
>        switch (textarget) {
> @@ -3029,13 +3055,6 @@ check_textarget(struct gl_context *ctx, int dims, GLenum target,
>        err = true;
>     }
>  
> -   if (err) {
> -      _mesa_error(ctx, GL_INVALID_OPERATION,
> -                  "%s(invalid textarget %s)",
> -                  caller, _mesa_enum_to_string(textarget));
> -      return false;
> -   }
> -
>     /* Make sure textarget is consistent with the texture's type */
>     err = (target == GL_TEXTURE_CUBE_MAP) ?
>            !_mesa_is_cube_face(textarget): (target != textarget);
> -- 
> 2.9.2
> 


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