[Mesa-dev] gallium AoA support and indirect sampler fixes

Laurent Carlier lordheavym at gmail.com
Sun Feb 7 14:13:29 UTC 2016


Le vendredi 5 février 2016, 13:40:26 CET Dave Airlie a écrit :
> Hi,
> 
> In fixing some indirect sampler issues with ARB_gpu_shader5,
> I realised AoA was mostly fixed as well by the same things.
> 
> Ilia made me fix atomics as well.
> 
> So thise patch set enables AoA support on all gallium drivers
> exposing GLSL 1.30.
> 
> Dave.
> 
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev

I 've quickly tested the series, Shadow of Mordor segfault on start and first 
intro movie from witcher 2 is greenish then it segfault.

On top of mesa-git with llvm-svn (both trunk) and amdgpu/kernel-4.5rc2
-- 
Laurent Carlier
http://www.archlinux.org
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 473 bytes
Desc: This is a digitally signed message part.
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160207/27d55b71/attachment.sig>


More information about the mesa-dev mailing list