[Mesa-dev] [Bug 94116] program interface queries not returning right data for UBO / GL_BLOCK_INDEX

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 12 15:59:37 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94116

            Bug ID: 94116
           Summary: program interface queries not returning right data for
                    UBO / GL_BLOCK_INDEX
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: imirkin at alum.mit.edu
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 121715
  --> https://bugs.freedesktop.org/attachment.cgi?id=121715&action=edit
Test results for
dEQP-GLES31.functional.program_interface_query.uniform.block_index.*

Not 100% sure that my diagnosis is correct, but it seems that there's some
disagreement between the GL_BLOCK_INDEX being returned by
glGetProgramResourceiv and the resource index accepted by
glGetProgramResourceName.

Note the output of these dEQP tests:

MESA_GLES_VERSION_OVERRIDE=3.1 ./deqp-gles31 --deqp-visibility=hidden
--deqp-case='dEQP-GLES31.functional.program_interface_query.uniform.block_index.*'
dEQP Core git-0c2b7cdc3a0455e0486f88574021d3ccd22f28a8 (0x0c2b7cdc) starting..
  target implementation = 'X11 EGL/GLX'

Test case
'dEQP-GLES31.functional.program_interface_query.uniform.block_index.default_block'..
Compute shader compile time = 2.354000 ms
Link time = 0.581000 ms
Test case duration in microseconds = 6153 us
  Pass (Pass)

Test case
'dEQP-GLES31.functional.program_interface_query.uniform.block_index.named_block'..
Compute shader compile time = 0.319000 ms
Link time = 0.522000 ms
Mesa: User error: GL_INVALID_VALUE in glGetProgramResourceName(index 1)
Test case duration in microseconds = 2495 us
  Fail (query block name: glGetError() returned GL_INVALID_VALUE at
es31fProgramInterfaceQueryTestCase.cpp:609)

Test case
'dEQP-GLES31.functional.program_interface_query.uniform.block_index.unnamed_block'..
Compute shader compile time = 0.291000 ms
Link time = 0.526000 ms
Mesa: User error: GL_INVALID_VALUE in glGetProgramResourceName(index 1)
Test case duration in microseconds = 2408 us
  Fail (query block name: glGetError() returned GL_INVALID_VALUE at
es31fProgramInterfaceQueryTestCase.cpp:609)

Test case
'dEQP-GLES31.functional.program_interface_query.uniform.block_index.block_array'..
Compute shader compile time = 0.398000 ms
Link time = 1.887000 ms
Test case duration in microseconds = 3985 us
  Fail (resource block index invalid)

DONE!

Now the difference between the default_block one and the others is that the
others have a layout(binding=0). For default block, it returns GL_BLOCK_INDEX:
-1, and it's all happy about that. I would sort of have assumed that for the
others, the block index should be 0, but I'm not 100% sure. When it goes to use
this block index as an argument to glGetProgramResouceName it errors out for
the first 2, and for the last one it gets:

  <Text>Block name with index 1 is "TargetInterface[1]"</Text>
  <Text>        Error, expected TargetInterface[0]</Text>

So I suspect there's an off-by-one somewhere. Attaching the test result output
from dEQP which includes the shaders.

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