[Mesa-dev] [PATCH 1/2] nvc0: clear out surfaces bufctx before rebinding everything

Ilia Mirkin imirkin at alum.mit.edu
Thu May 19 01:28:47 UTC 2016


Otherwise we can end up in a situation where that bin just grows and
grows.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/gallium/drivers/nouveau/nvc0/nvc0_tex.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
index cc5ea5e..2523c20 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
@@ -963,6 +963,11 @@ nvc0_validate_suf(struct nvc0_context *nvc0, int s)
    struct nouveau_pushbuf *push = nvc0->base.pushbuf;
    struct nvc0_screen *screen = nvc0->screen;
 
+   if (s == 5)
+      nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
+   else
+      nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF);
+
    for (int i = 0; i < NVC0_MAX_IMAGES; ++i) {
       struct pipe_image_view *view = &nvc0->images[s][i];
       int width, height, depth;
-- 
2.7.3



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