[Mesa-dev] [PATCH] glsl: split out libstandalone

Rob Herring robh at kernel.org
Wed May 25 12:23:41 UTC 2016


On Tue, May 24, 2016 at 6:39 PM, Rob Clark <robdclark at gmail.com> wrote:
> From: Rob Clark <robclark at freedesktop.org>
>
> Split standalone glsl_compiler into a libstandalone.la and a thin
> main.cpp.  This way drivers can re-use the glsl standalone frontend in
> their own standalone compilers.
>
> Signed-off-by: Rob Clark <robclark at freedesktop.org>
> ---
> v2: fix scons build and fix automake hack
>
>  src/compiler/Makefile.glsl.am    |  16 +-
>  src/compiler/Makefile.sources    |   3 +-
>  src/compiler/SConscript.glsl     |   2 +

Android changes? Looks like this will break things to me.

>  src/compiler/glsl/main.cpp       | 380 ++--------------------------------
>  src/compiler/glsl/standalone.cpp | 433 +++++++++++++++++++++++++++++++++++++++
>  src/compiler/glsl/standalone.h   |  51 +++++
>  6 files changed, 514 insertions(+), 371 deletions(-)
>  create mode 100644 src/compiler/glsl/standalone.cpp
>  create mode 100644 src/compiler/glsl/standalone.h


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