[Mesa-dev] [PATCH 0/3] Use dri3 in vdpau to send handle of texture to X

Nayan Deshmukh nayan26deshmukh at gmail.com
Fri Nov 4 07:08:20 UTC 2016


Hi all,

This is re-send of the previous series. It contains the updated patches
in response to Leo, Christian and Emil's comments. 

Please Review.

Regards,
Nayan

Nayan Deshmukh (3):
  vl/dri3: use external texture as back buffers(v2)
  st/vdpau: use dri3 to direclty send the buffer to X(v1.1)
  st/vdpau: remove the delayed rendering hack(v1.1)

 src/gallium/auxiliary/vl/vl_winsys.h             |   4 +
 src/gallium/auxiliary/vl/vl_winsys_dri3.c        | 109 ++++++++++++++++++++---
 src/gallium/state_trackers/vdpau/bitmap.c        |   2 -
 src/gallium/state_trackers/vdpau/device.c        |  50 -----------
 src/gallium/state_trackers/vdpau/mixer.c         |  89 +++++++++---------
 src/gallium/state_trackers/vdpau/output.c        |   9 --
 src/gallium/state_trackers/vdpau/presentation.c  |  36 ++++----
 src/gallium/state_trackers/vdpau/vdpau_private.h |   9 --
 8 files changed, 155 insertions(+), 153 deletions(-)

-- 
2.7.4



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