[Mesa-dev] [PATCH mesa] egl/wayland: avoid double-return

Tapani Pälli tapani.palli at intel.com
Wed Nov 16 06:32:53 UTC 2016


I think it's cleaner the way it is, this double return would never 
happen, it's just another implementation of the function.

On 11/16/2016 01:46 AM, Eric Engestrom wrote:
> Signed-off-by: Eric Engestrom <eric at engestrom.ch>
> ---
>  src/egl/drivers/dri2/platform_wayland.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/egl/drivers/dri2/platform_wayland.c b/src/egl/drivers/dri2/platform_wayland.c
> index 4fd4289..64eb4ef 100644
> --- a/src/egl/drivers/dri2/platform_wayland.c
> +++ b/src/egl/drivers/dri2/platform_wayland.c
> @@ -693,9 +693,11 @@ try_damage_buffer(struct dri2_egl_surface *dri2_surf,
>                                 rect[2], rect[3]);
>     }
>     return EGL_TRUE;
> -#endif
> +#else
>     return EGL_FALSE;
> +#endif
>  }
> +
>  /**
>   * Called via eglSwapBuffers(), drv->API.SwapBuffers().
>   */
>


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