[Mesa-dev] [PATCH 00/15] GLSL memory allocation rework for faster compilation

Edward O'Callaghan funfunctor at folklore1984.net
Sat Oct 8 13:18:51 UTC 2016



On 10/09/2016 12:14 AM, Marek Olšák wrote:
> On Sat, Oct 8, 2016 at 2:48 PM, Edward O'Callaghan
> <funfunctor at folklore1984.net> wrote:
>> Patches 1-5 are,
>> Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
>>
>> I think it would be reassuring if you could run a before/after complete
>> piglit run also though if you have not already?
> 
> The series was tested with piglit and GL CTS. The testing only covered
Good to hear yes, just wanted to check..

> GLSL source -> TGSI.
Sure, just the stress of the whole run is also reassuring with these
kinds of changes if you know what I mean..

I'll look in the morning at the other half but 1-5 LGTM.

Kind Regards,
Edward.

> 
> Marek
> 

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