[Mesa-dev] [PATCH] mesa: print target string in glBindTexture() error message

Brian Paul brianp at vmware.com
Fri Apr 14 18:42:50 UTC 2017


---
 src/mesa/main/texobj.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index ad644ca..00feb97 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1663,7 +1663,8 @@ _mesa_BindTexture( GLenum target, GLuint texName )
 
    targetIndex = _mesa_tex_target_to_index(ctx, target);
    if (targetIndex < 0) {
-      _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
+      _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target = %s)",
+                  _mesa_enum_to_string(target));
       return;
    }
    assert(targetIndex < NUM_TEXTURE_TARGETS);
-- 
1.9.1



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