[Mesa-dev] [PATCH] mesa: check that buffer object is not NULL before initializing it

Timothy Arceri tarceri at itsqueeze.com
Wed Jul 26 22:54:12 UTC 2017


Cc: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/mesa/main/bufferobj.c | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 720569d..2660e13 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -443,11 +443,10 @@ convert_clear_buffer_data(struct gl_context *ctx,
 static struct gl_buffer_object *
 _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
 {
-   struct gl_buffer_object *obj;
-
-   (void) ctx;
+   struct gl_buffer_object *obj = MALLOC_STRUCT(gl_buffer_object);
+   if (!obj)
+      return NULL;
 
-   obj = MALLOC_STRUCT(gl_buffer_object);
    _mesa_initialize_buffer_object(ctx, obj, name);
    return obj;
 }
-- 
2.9.4



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