[Mesa-dev] [PATCH 1/4] radv: move cache check inside insert and search functions

Timothy Arceri tarceri at itsqueeze.com
Wed Mar 15 04:17:30 UTC 2017


This will allow us to use fallback in-memory and on-disk caches
should the app not provide a pipeline cache.
---
 src/amd/vulkan/radv_pipeline.c       | 28 +++++++++++++---------------
 src/amd/vulkan/radv_pipeline_cache.c |  8 +++++++-
 2 files changed, 20 insertions(+), 16 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index df76396..13ae87c 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -521,64 +521,62 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
 	if (module->nir)
 		_mesa_sha1_compute(module->nir->info->name,
 				   strlen(module->nir->info->name),
 				   module->sha1);
 
 	radv_hash_shader(sha1, module, entrypoint, spec_info, layout, key, 0);
 	if (stage == MESA_SHADER_GEOMETRY)
 		radv_hash_shader(gs_copy_sha1, module, entrypoint, spec_info,
 				 layout, key, 1);
 
-	if (cache) {
-		variant = radv_create_shader_variant_from_pipeline_cache(pipeline->device,
-									 cache,
-									 sha1);
+	variant = radv_create_shader_variant_from_pipeline_cache(pipeline->device,
+								 cache,
+								 sha1);
 
-		if (stage == MESA_SHADER_GEOMETRY) {
-			pipeline->gs_copy_shader =
-				radv_create_shader_variant_from_pipeline_cache(
-					pipeline->device,
-					cache,
-					gs_copy_sha1);
-		}
-		if (variant)
-			return variant;
+	if (stage == MESA_SHADER_GEOMETRY) {
+		pipeline->gs_copy_shader =
+			radv_create_shader_variant_from_pipeline_cache(
+				pipeline->device,
+				cache,
+				gs_copy_sha1);
 	}
+	if (variant)
+		return variant;
 
 	nir = radv_shader_compile_to_nir(pipeline->device,
 				         module, entrypoint, stage,
 					 spec_info, dump);
 	if (nir == NULL)
 		return NULL;
 
 	variant = radv_shader_variant_create(pipeline->device, nir, layout, key,
 					     &code, &code_size, dump);
 
 	if (stage == MESA_SHADER_GEOMETRY) {
 		void *gs_copy_code = NULL;
 		unsigned gs_copy_code_size = 0;
 		pipeline->gs_copy_shader = radv_pipeline_create_gs_copy_shader(
 			pipeline, nir, &gs_copy_code, &gs_copy_code_size, dump);
 
-		if (pipeline->gs_copy_shader && cache) {
+		if (pipeline->gs_copy_shader) {
 			pipeline->gs_copy_shader =
 				radv_pipeline_cache_insert_shader(cache,
 								  gs_copy_sha1,
 								  pipeline->gs_copy_shader,
 								  gs_copy_code,
 								  gs_copy_code_size);
 		}
 	}
 	if (!module->nir)
 		ralloc_free(nir);
 
-	if (variant && cache)
+	if (variant)
 		variant = radv_pipeline_cache_insert_shader(cache, sha1, variant,
 							    code, code_size);
 
 	if (code)
 		free(code);
 	return variant;
 }
 
 static VkResult
 radv_pipeline_scratch_init(struct radv_device *device,
diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c
index 30f2dc1..5b7e1c4 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -145,21 +145,24 @@ radv_pipeline_cache_search(struct radv_pipeline_cache *cache,
 	pthread_mutex_unlock(&cache->mutex);
 
 	return entry;
 }
 
 struct radv_shader_variant *
 radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
 					       struct radv_pipeline_cache *cache,
 					       const unsigned char *sha1)
 {
-	struct cache_entry *entry = radv_pipeline_cache_search(cache, sha1);
+	struct cache_entry *entry = NULL;
+
+	if (cache)
+		entry = radv_pipeline_cache_search(cache, sha1);
 
 	if (!entry)
 		return NULL;
 
 	if (!entry->variant) {
 		struct radv_shader_variant *variant;
 
 		variant = calloc(1, sizeof(struct radv_shader_variant));
 		if (!variant)
 			return NULL;
@@ -253,20 +256,23 @@ radv_pipeline_cache_add_entry(struct radv_pipeline_cache *cache,
 	if (cache->kernel_count < cache->table_size / 2)
 		radv_pipeline_cache_set_entry(cache, entry);
 }
 
 struct radv_shader_variant *
 radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
 				  const unsigned char *sha1,
 				  struct radv_shader_variant *variant,
 				  const void *code, unsigned code_size)
 {
+	if (!cache)
+		return variant;
+
 	pthread_mutex_lock(&cache->mutex);
 	struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, sha1);
 	if (entry) {
 		if (entry->variant) {
 			radv_shader_variant_destroy(cache->device, variant);
 			variant = entry->variant;
 		} else {
 			entry->variant = variant;
 		}
 		__sync_fetch_and_add(&variant->ref_count, 1);
-- 
2.9.3



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