[Mesa-dev] [RFC PATCH 1/1] st/dri: add a new driconf option override_glsl_version for ARK games

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon Mar 20 10:03:55 UTC 2017


It doesn't hang here with RadeonSI although I didn't test a lot. Now, 
the game should just start as-is without any override envvars.

On 03/19/2017 01:31 AM, Ernst Sjöstrand wrote:
> Are you sure? I still need the workaround, otherwise the game hangs
> very quickly.
>
> 2017-03-15 15:13 GMT+01:00 Samuel Pitoiset <samuel.pitoiset at gmail.com>:
>> Quick update: The issue has been fixed since v255.2 (Survival Evolved only).
>> I will ask for the "Survival Of The Fittest" because it still fails to
>> start.
>>
>> On 02/06/2017 04:04 PM, Eero Tamminen wrote:
>>>
>>> Hi,
>>> On 03.02.2017 19:23, Samuel Pitoiset wrote:
>>>>
>>>> This is similar to the MESA_GLSL_VERSION_OVERRIDE envvar (mainly
>>>> for developers). But this one has the advantage to be configured
>>>> for specific apps which require a context with an explicit version.
>>>>
>>>> For example, when an app requires a 3.2 core context, RadeonSI
>>>> will return a 4.5 context but this might fail (eg. ARK games).
>>>>
>>>> No need to add both "ARK: Survival Evolved" and "ARK: Survival
>>>> Of The Fittest" because the executable name is the same.
>>>
>>>
>>> Those games use Unreal Engine v4 and "ShooterGame" is the binary name
>>> for one of the demos included in UE v4 SDK:
>>>     https://wiki.unrealengine.com/Linux_Demos
>>>
>>> If ARK developers couldn't be bothered to change the name of their
>>> binary before release, maybe other game developers don't/haven't either.
>>>  I.e. I'm not sure it's unique enough.
>>>
>>>
>>> -> Safer to have an option that just tells Mesa to use context version
>>> that the application requested (if Mesa supports that on given HW).
>>>
>>>
>>>     - Eero
>>>
>>>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>>>> ---
>>>>  src/gallium/include/state_tracker/st_api.h      | 1 +
>>>>  src/gallium/state_trackers/dri/dri_screen.c     | 3 +++
>>>>  src/gallium/state_trackers/osmesa/osmesa.c      | 1 +
>>>>  src/mesa/drivers/dri/common/drirc               | 4 ++++
>>>>  src/mesa/drivers/dri/common/xmlpool/t_options.h | 5 +++++
>>>>  src/mesa/drivers/dri/i965/brw_context.c         | 3 +++
>>>>  src/mesa/state_tracker/st_extensions.c          | 3 +++
>>>>  7 files changed, 20 insertions(+)
>>>>
>>>> diff --git a/src/gallium/include/state_tracker/st_api.h
>>>> b/src/gallium/include/state_tracker/st_api.h
>>>> index a2e37d2e48..e0a73d74ad 100644
>>>> --- a/src/gallium/include/state_tracker/st_api.h
>>>> +++ b/src/gallium/include/state_tracker/st_api.h
>>>> @@ -246,6 +246,7 @@ struct st_config_options
>>>>     boolean force_s3tc_enable;
>>>>     boolean allow_glsl_extension_directive_midshader;
>>>>     boolean glsl_zero_init;
>>>> +   unsigned override_glsl_version;
>>>>  };
>>>>
>>>>  /**
>>>> diff --git a/src/gallium/state_trackers/dri/dri_screen.c
>>>> b/src/gallium/state_trackers/dri/dri_screen.c
>>>> index a950f5241d..a1fa0a3be3 100644
>>>> --- a/src/gallium/state_trackers/dri/dri_screen.c
>>>> +++ b/src/gallium/state_trackers/dri/dri_screen.c
>>>> @@ -70,6 +70,7 @@ const __DRIconfigOptionsExtension
>>>> gallium_config_options = {
>>>>           DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false")
>>>>           DRI_CONF_FORCE_GLSL_VERSION(0)
>>>>           DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
>>>> +         DRI_CONF_OVERRIDE_GLSL_VERSION(0)
>>>>        DRI_CONF_SECTION_END
>>>>
>>>>        DRI_CONF_SECTION_MISCELLANEOUS
>>>> @@ -100,6 +101,8 @@ dri_fill_st_options(struct st_config_options
>>>> *options,
>>>>     options->allow_glsl_extension_directive_midshader =
>>>>        driQueryOptionb(optionCache,
>>>> "allow_glsl_extension_directive_midshader");
>>>>     options->glsl_zero_init = driQueryOptionb(optionCache,
>>>> "glsl_zero_init");
>>>> +   options->override_glsl_version =
>>>> +      driQueryOptioni(optionCache, "override_glsl_version");
>>>>  }
>>>>
>>>>  static const __DRIconfig **
>>>> diff --git a/src/gallium/state_trackers/osmesa/osmesa.c
>>>> b/src/gallium/state_trackers/osmesa/osmesa.c
>>>> index 18f1b88128..8102be14ed 100644
>>>> --- a/src/gallium/state_trackers/osmesa/osmesa.c
>>>> +++ b/src/gallium/state_trackers/osmesa/osmesa.c
>>>> @@ -679,6 +679,7 @@ OSMesaCreateContextAttribs(const int *attribList,
>>>> OSMesaContext sharelist)
>>>>     attribs.options.disable_shader_bit_encoding = FALSE;
>>>>     attribs.options.force_s3tc_enable = FALSE;
>>>>     attribs.options.force_glsl_version = 0;
>>>> +   attribs.options.override_glsl_version = 0;
>>>>
>>>>     osmesa_init_st_visual(&attribs.visual,
>>>>                           PIPE_FORMAT_R8G8B8A8_UNORM,
>>>> diff --git a/src/mesa/drivers/dri/common/drirc
>>>> b/src/mesa/drivers/dri/common/drirc
>>>> index 20fd8123e4..52c121a064 100644
>>>> --- a/src/mesa/drivers/dri/common/drirc
>>>> +++ b/src/mesa/drivers/dri/common/drirc
>>>> @@ -104,5 +104,9 @@ TODO: document the other workarounds.
>>>>          <application name="Divinity: Original Sin Enhanced Edition"
>>>> executable="EoCApp">
>>>>              <option name="allow_glsl_extension_directive_midshader"
>>>> value="true" />
>>>>          </application>
>>>> +
>>>> +        <application name="ARK: Survival Evolved"
>>>> executable="ShooterGame">
>>>> +            <option name="override_glsl_version" value="320" />
>>>> +        </application>
>>>>      </device>
>>>>  </driconf>
>>>> diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>>> b/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>>> index a189bbedec..fb9ecbe3e7 100644
>>>> --- a/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>>> +++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>>> @@ -110,6 +110,11 @@ DRI_CONF_OPT_BEGIN_V(force_glsl_version, int,
>>>> def, "0:999") \
>>>>          DRI_CONF_DESC(en,gettext("Force a default GLSL version for
>>>> shaders that lack an explicit #version line")) \
>>>>  DRI_CONF_OPT_END
>>>>
>>>> +#define DRI_CONF_OVERRIDE_GLSL_VERSION(def) \
>>>> +DRI_CONF_OPT_BEGIN_V(override_glsl_version, int, def, "0:999") \
>>>> +        DRI_CONF_DESC(en,gettext("Override the GLSL version for apps
>>>> that require an explicit version")) \
>>>> +DRI_CONF_OPT_END
>>>> +
>>>>  #define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
>>>>  DRI_CONF_OPT_BEGIN_B(allow_glsl_extension_directive_midshader, def) \
>>>>          DRI_CONF_DESC(en,gettext("Allow GLSL #extension directives in
>>>> the middle of shaders")) \
>>>> diff --git a/src/mesa/drivers/dri/i965/brw_context.c
>>>> b/src/mesa/drivers/dri/i965/brw_context.c
>>>> index 7240b1f445..373985ceb8 100644
>>>> --- a/src/mesa/drivers/dri/i965/brw_context.c
>>>> +++ b/src/mesa/drivers/dri/i965/brw_context.c
>>>> @@ -910,6 +910,9 @@ brw_process_driconf_options(struct brw_context *brw)
>>>>     ctx->Const.ForceGLSLVersion =
>>>>        driQueryOptioni(options, "force_glsl_version");
>>>>
>>>> +   ctx->Const.GLSLVersion =
>>>> +      driQueryOptioni(options, "override_glsl_version");
>>>> +
>>>>     ctx->Const.DisableGLSLLineContinuations =
>>>>        driQueryOptionb(options, "disable_glsl_line_continuations");
>>>>
>>>> diff --git a/src/mesa/state_tracker/st_extensions.c
>>>> b/src/mesa/state_tracker/st_extensions.c
>>>> index 293814e3ae..d534e8e5dc 100644
>>>> --- a/src/mesa/state_tracker/st_extensions.c
>>>> +++ b/src/mesa/state_tracker/st_extensions.c
>>>> @@ -874,6 +874,9 @@ void st_init_extensions(struct pipe_screen *screen,
>>>>
>>>>     _mesa_override_glsl_version(consts);
>>>>
>>>> +   if (options->override_glsl_version > 0)
>>>> +      consts->GLSLVersion = options->override_glsl_version;
>>>> +
>>>>     if (options->force_glsl_version > 0 &&
>>>>         options->force_glsl_version <= consts->GLSLVersion) {
>>>>        consts->ForceGLSLVersion = options->force_glsl_version;
>>>>
>>>
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>>> mesa-dev at lists.freedesktop.org
>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>>
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