[Mesa-dev] [PATCH 1/4] nv50/ir: Fail if encountering unknown shader type

Ilia Mirkin imirkin at alum.mit.edu
Sat May 6 21:49:02 UTC 2017


Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>

On Sat, May 6, 2017 at 5:47 PM, Pierre Moreau <pierre.morrow at free.fr> wrote:
> Signed-off-by: Pierre Moreau <pierre.morrow at free.fr>
> ---
>  src/gallium/drivers/nouveau/codegen/nv50_ir.cpp | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
> index b67a1ddbd5..1f640a348a 100644
> --- a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
> +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
> @@ -1214,8 +1214,8 @@ nv50_ir_generate_code(struct nv50_ir_prog_info *info)
>     PROG_TYPE_CASE(FRAGMENT, FRAGMENT);
>     PROG_TYPE_CASE(COMPUTE, COMPUTE);
>     default:
> -      type = nv50_ir::Program::TYPE_COMPUTE;
> -      break;
> +      INFO_DBG(info->dbgFlags, VERBOSE, "unsupported program type %u\n", type);
> +      return -1;
>     }
>     INFO_DBG(info->dbgFlags, VERBOSE, "translating program of type %u\n", type);
>
> --
> 2.12.2
>
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