[Mesa-dev] [RFC PATCH 00/65] ARB_bindless_texture for RadeonSI

Marek Olšák maraeo at gmail.com
Tue May 23 22:02:11 UTC 2017


On Tue, May 23, 2017 at 12:33 AM, Dieter Nützel <Dieter at nuetzel-hh.de> wrote:
> Hello Samuel,
>
> running this on radeonsi/RX580.
> Didn't saw better numbers for Wine/TS2017 (TrainSimulator 2017) ever before.
> But didn't feaguered if it (can) use bindless (with Wine/stagging). Do we
> have a knob to toggle bindless on and off?
> A key from Feral for DiRT Rally or the like would be very nice (my son would
> go crazy). - He (nine years old) love (car) simulators. ~50 € is much for
> 'testing'...
>
> So got my
>
> Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
>
> Here come some output from 'ogl-samples'
>
> /opt/ogl-samples> ./build/release/gl-420-primitive-bindless-nv
> ATTENTION: default value of option mesa_glthread overridden by environment.
> OpenGL Version Needed 4.2 ( 4.5 Found )
> Failed to find Extension: "GL_NV_shader_buffer_load"
> Running Test
> Test Ended
> /opt/ogl-samples> ./build/release/gl-420-texture-bindless-nv
> ATTENTION: default value of option mesa_glthread overridden by environment.
> OpenGL Version Needed 4.2 ( 4.5 Found )
> Failed to find Extension: "GL_NV_bindless_texture"
> Running Test
> Test Ended
>
> GL_ARB_bindless_texture 'faking' needed?

The test doesn't use ARB_bindless_texture. It only uses the NV
variant, which we don't support.

Marek


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