[Mesa-dev] [PATCH mesa 05/11] gles2: fail symbol check if lib is missing

Eric Engestrom eric.engestrom at imgtec.com
Tue Oct 31 11:20:02 UTC 2017


Signed-off-by: Eric Engestrom <eric.engestrom at imgtec.com>
---
 src/mapi/es2api/ABI-check | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/src/mapi/es2api/ABI-check b/src/mapi/es2api/ABI-check
index 5c9e82662461ab367ef3..2c2764e7fb94fb9494d2 100755
--- a/src/mapi/es2api/ABI-check
+++ b/src/mapi/es2api/ABI-check
@@ -1,11 +1,19 @@
 #!/bin/sh
+set -eu
 
 # Print defined gl.* functions not in GL ES 3.0 or in
 # (FIXME, none of these should be part of the ABI)
 # GL_EXT_multi_draw_arrays
 # GL_OES_EGL_image
 
-FUNCS=$(nm -D --defined-only ${1-.libs/libGLESv2.so.2} | grep -o 'T gl.*' | cut -c 3- | while read func; do
+LIB=${1-.libs/libGLESv2.so.2}
+
+if ! [ -f "$LIB" ]
+then
+  exit 1
+fi
+
+FUNCS=$(nm -D --defined-only $LIB | grep -o 'T gl.*' | cut -c 3- | while read func; do
 ( grep -q "^$func$" || echo $func )  <<EOF
 glActiveTexture
 glAttachShader
-- 
Cheers,
  Eric



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