[Mesa-dev] [PATCH] nir: put compact into bitfields in nir_variable_data

Dave Airlie airlied at gmail.com
Wed Sep 6 03:19:57 UTC 2017


From: Dave Airlie <airlied at redhat.com>

This being declared bool means it won't get merged with the previous
bitfields, this seems like an oversight rather than deliberate.

Noticed when running pahole.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/compiler/nir/nir.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 9313b7ac90..8330e6d7ce 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -220,7 +220,7 @@ typedef struct nir_variable {
        * be tightly packed.  In other words, consecutive array elements
        * should be stored one component apart, rather than one slot apart.
        */
-      bool compact:1;
+      unsigned compact:1;
 
       /**
        * Whether this is a fragment shader output implicitly initialized with
-- 
2.13.5



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