[Mesa-dev] [PATCH v2 7/8] spirv/i965/anv: Relax push constant offset assertions being 32-bit aligned

Jose Maria Casanova Crespo jmcasanova at igalia.com
Tue Feb 27 13:27:48 UTC 2018


The introduction of 16-bit types with VK_KHR_16bit_storages implies that
push constant offsets could be multiple of 2-bytes. Some assertions are
updated so offsets should be just multiple of size of the base type but
in some cases we can not assume it as doubles aren't aligned to 8 bytes
in some cases.

For 16-bit types, the push constant offset takes into account the
internal offset in the 32-bit uniform bucket adding 2-bytes when we access
not 32-bit aligned elements. In all 32-bit aligned cases it just becomes 0.

v2: Assert offsets to be aligned to the dest type size. (Jason Ekstrand)

Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
---
 src/compiler/spirv/vtn_variables.c              |  2 --
 src/intel/compiler/brw_fs_nir.cpp               | 15 ++++++++++-----
 src/intel/vulkan/anv_nir_lower_push_constants.c |  2 --
 3 files changed, 10 insertions(+), 9 deletions(-)

diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c
index 105b33a5671..7e8a090adde 100644
--- a/src/compiler/spirv/vtn_variables.c
+++ b/src/compiler/spirv/vtn_variables.c
@@ -753,8 +753,6 @@ _vtn_load_store_tail(struct vtn_builder *b, nir_intrinsic_op op, bool load,
    }
 
    if (op == nir_intrinsic_load_push_constant) {
-      vtn_assert(access_offset % 4 == 0);
-
       nir_intrinsic_set_base(instr, access_offset);
       nir_intrinsic_set_range(instr, access_size);
    }
diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp
index 72b721c094d..3402c541dc8 100644
--- a/src/intel/compiler/brw_fs_nir.cpp
+++ b/src/intel/compiler/brw_fs_nir.cpp
@@ -3885,16 +3885,21 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
       break;
 
    case nir_intrinsic_load_uniform: {
-      /* Offsets are in bytes but they should always be multiples of 4 */
-      assert(instr->const_index[0] % 4 == 0);
+      /* Offsets are in bytes but they should always aligned to
+       * the type size
+       */
+      assert(instr->const_index[0] % 4 == 0 ||
+             instr->const_index[0] % type_sz(dest.type) == 0);
 
       fs_reg src(UNIFORM, instr->const_index[0] / 4, dest.type);
 
       nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
       if (const_offset) {
-         /* Offsets are in bytes but they should always be multiples of 4 */
-         assert(const_offset->u32[0] % 4 == 0);
-         src.offset = const_offset->u32[0];
+         assert(const_offset->u32[0] % type_sz(dest.type) == 0);
+         /* For 16-bit types we add the module of the const_index[0]
+          * offset to access to not 32-bit aligned element
+          */
+         src.offset = const_offset->u32[0] + instr->const_index[0] % 4;
 
          for (unsigned j = 0; j < instr->num_components; j++) {
             bld.MOV(offset(dest, bld, j), offset(src, bld, j));
diff --git a/src/intel/vulkan/anv_nir_lower_push_constants.c b/src/intel/vulkan/anv_nir_lower_push_constants.c
index b66552825b9..ad60d0c824e 100644
--- a/src/intel/vulkan/anv_nir_lower_push_constants.c
+++ b/src/intel/vulkan/anv_nir_lower_push_constants.c
@@ -41,8 +41,6 @@ anv_nir_lower_push_constants(nir_shader *shader)
             if (intrin->intrinsic != nir_intrinsic_load_push_constant)
                continue;
 
-            assert(intrin->const_index[0] % 4 == 0);
-
             /* We just turn them into uniform loads */
             intrin->intrinsic = nir_intrinsic_load_uniform;
          }
-- 
2.14.3



More information about the mesa-dev mailing list