[Mesa-dev] [PATCH 5/5] radeonsi: remove chip_class parameter from si_lower_nir

Marek Olšák maraeo at gmail.com
Wed Mar 7 20:34:39 UTC 2018


From: Marek Olšák <marek.olsak at amd.com>

We can get it from si_screen.
---
 src/gallium/drivers/radeonsi/si_compute.c       | 3 +--
 src/gallium/drivers/radeonsi/si_shader.h        | 4 +---
 src/gallium/drivers/radeonsi/si_shader_nir.c    | 6 +++---
 src/gallium/drivers/radeonsi/si_state_shaders.c | 3 +--
 4 files changed, 6 insertions(+), 10 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 92d4514..46873cc 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -100,21 +100,21 @@ static void si_create_compute_state_async(void *job, int thread_index)
 	sel.screen = program->screen;
 
 	if (program->ir_type == PIPE_SHADER_IR_TGSI) {
 		tgsi_scan_shader(program->ir.tgsi, &sel.info);
 		sel.tokens = program->ir.tgsi;
 	} else {
 		assert(program->ir_type == PIPE_SHADER_IR_NIR);
 		sel.nir = program->ir.nir;
 
 		si_nir_scan_shader(sel.nir, &sel.info);
-		si_lower_nir(&sel, program->compiler_ctx_state.chip_class);
+		si_lower_nir(&sel);
 	}
 
 
 	sel.type = PIPE_SHADER_COMPUTE;
 	sel.local_size = program->local_size;
 	si_get_active_slot_masks(&sel.info,
 				 &program->active_const_and_shader_buffers,
 				 &program->active_samplers_and_images);
 
 	program->shader.selector = &sel;
@@ -179,21 +179,20 @@ static void *si_create_compute_state(
 			program->ir.tgsi = tgsi_dup_tokens(cso->prog);
 			if (!program->ir.tgsi) {
 				FREE(program);
 				return NULL;
 			}
 		} else {
 			assert(cso->ir_type == PIPE_SHADER_IR_NIR);
 			program->ir.nir = (struct nir_shader *) cso->prog;
 		}
 
-		program->compiler_ctx_state.chip_class = sctx->b.chip_class;
 		program->compiler_ctx_state.debug = sctx->debug;
 		program->compiler_ctx_state.is_debug_context = sctx->is_debug;
 		p_atomic_inc(&sscreen->num_shaders_created);
 		util_queue_fence_init(&program->ready);
 
 		struct util_async_debug_callback async_debug;
 		bool wait =
 			(sctx->debug.debug_message && !sctx->debug.async) ||
 			sctx->is_debug ||
 			si_can_dump_shader(sscreen, PIPE_SHADER_COMPUTE);
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 23f9d20..f589789 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -300,22 +300,20 @@ enum {
 	SI_FIX_FETCH_RGB_8,	/* A = 1.0 */
 	SI_FIX_FETCH_RGB_8_INT,	/* A = 1 */
 	SI_FIX_FETCH_RGB_16,
 	SI_FIX_FETCH_RGB_16_INT,
 };
 
 struct si_shader;
 
 /* State of the context creating the shader object. */
 struct si_compiler_ctx_state {
-	enum chip_class			chip_class;
-
 	/* Should only be used by si_init_shader_selector_async and
 	 * si_build_shader_variant if thread_index == -1 (non-threaded). */
 	LLVMTargetMachineRef		tm;
 
 	/* Used if thread_index == -1 or if debug.async is true. */
 	struct pipe_debug_callback	debug;
 
 	/* Used for creating the log string for gallium/ddebug. */
 	bool				is_debug_context;
 };
@@ -667,21 +665,21 @@ void si_shader_binary_read_config(struct ac_shader_binary *binary,
 				  struct si_shader_config *conf,
 				  unsigned symbol_offset);
 const char *si_get_shader_name(const struct si_shader *shader, unsigned processor);
 
 /* si_shader_nir.c */
 void si_nir_scan_shader(const struct nir_shader *nir,
 			struct tgsi_shader_info *info);
 void si_nir_scan_tess_ctrl(const struct nir_shader *nir,
 			   const struct tgsi_shader_info *info,
 			   struct tgsi_tessctrl_info *out);
-void si_lower_nir(struct si_shader_selector *sel, enum chip_class chip_class);
+void si_lower_nir(struct si_shader_selector *sel);
 
 /* Inline helpers. */
 
 /* Return the pointer to the main shader part's pointer. */
 static inline struct si_shader **
 si_get_main_shader_part(struct si_shader_selector *sel,
 			struct si_shader_key *key)
 {
 	if (key->as_ls)
 		return &sel->main_shader_part_ls;
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 54ab0af..e537735 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -14,22 +14,22 @@
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include "si_shader.h"
 #include "si_shader_internal.h"
+#include "si_pipe.h"
 
 #include "ac_nir_to_llvm.h"
 
 #include "tgsi/tgsi_from_mesa.h"
 
 #include "compiler/nir/nir.h"
 #include "compiler/nir_types.h"
 
 
 static int
@@ -616,21 +616,21 @@ void si_nir_scan_shader(const struct nir_shader *nir,
 		nir_foreach_instr(instr, block)
 			scan_instruction(info, instr);
 	}
 }
 
 /**
  * Perform "lowering" operations on the NIR that are run once when the shader
  * selector is created.
  */
 void
-si_lower_nir(struct si_shader_selector* sel, enum chip_class chip_class)
+si_lower_nir(struct si_shader_selector* sel)
 {
 	/* Adjust the driver location of inputs and outputs. The state tracker
 	 * interprets them as slots, while the ac/nir backend interprets them
 	 * as individual components.
 	 */
 	nir_foreach_variable(variable, &sel->nir->inputs)
 		variable->data.driver_location *= 4;
 
 	nir_foreach_variable(variable, &sel->nir->outputs) {
 		variable->data.driver_location *= 4;
@@ -666,21 +666,21 @@ si_lower_nir(struct si_shader_selector* sel, enum chip_class chip_class)
 
 	const nir_lower_subgroups_options subgroups_options = {
 		.subgroup_size = 64,
 		.ballot_bit_size = 64,
 		.lower_to_scalar = true,
 		.lower_subgroup_masks = true,
 		.lower_vote_trivial = false,
 	};
 	NIR_PASS_V(sel->nir, nir_lower_subgroups, &subgroups_options);
 
-	ac_lower_indirect_derefs(sel->nir, chip_class);
+	ac_lower_indirect_derefs(sel->nir, sel->screen->info.chip_class);
 
 	bool progress;
 	do {
 		progress = false;
 
 		/* (Constant) copy propagation is needed for txf with offsets. */
 		NIR_PASS(progress, sel->nir, nir_copy_prop);
 		NIR_PASS(progress, sel->nir, nir_opt_remove_phis);
 		NIR_PASS(progress, sel->nir, nir_opt_dce);
 		if (nir_opt_trivial_continues(sel->nir)) {
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 8e02a04..8fe4c04 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1992,21 +1992,21 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
 		tgsi_scan_shader(state->tokens, &sel->info);
 		tgsi_scan_tess_ctrl(state->tokens, &sel->info, &sel->tcs_info);
 	} else {
 		assert(state->type == PIPE_SHADER_IR_NIR);
 
 		sel->nir = state->ir.nir;
 
 		si_nir_scan_shader(sel->nir, &sel->info);
 		si_nir_scan_tess_ctrl(sel->nir, &sel->info, &sel->tcs_info);
 
-		si_lower_nir(sel, sctx->b.chip_class);
+		si_lower_nir(sel);
 	}
 
 	sel->type = sel->info.processor;
 	p_atomic_inc(&sscreen->num_shaders_created);
 	si_get_active_slot_masks(&sel->info,
 				 &sel->active_const_and_shader_buffers,
 				 &sel->active_samplers_and_images);
 
 	/* Record which streamout buffers are enabled. */
 	for (i = 0; i < sel->so.num_outputs; i++) {
@@ -3114,21 +3114,20 @@ bool si_update_shaders(struct si_context *sctx)
 	struct pipe_context *ctx = (struct pipe_context*)sctx;
 	struct si_compiler_ctx_state compiler_state;
 	struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
 	struct si_shader *old_vs = si_get_vs_state(sctx);
 	bool old_clip_disable = old_vs ? old_vs->key.opt.clip_disable : false;
 	struct si_shader *old_ps = sctx->ps_shader.current;
 	unsigned old_spi_shader_col_format =
 		old_ps ? old_ps->key.part.ps.epilog.spi_shader_col_format : 0;
 	int r;
 
-	compiler_state.chip_class = sctx->b.chip_class;
 	compiler_state.tm = sctx->tm;
 	compiler_state.debug = sctx->debug;
 	compiler_state.is_debug_context = sctx->is_debug;
 
 	/* Update stages before GS. */
 	if (sctx->tes_shader.cso) {
 		if (!sctx->tess_rings) {
 			si_init_tess_factor_ring(sctx);
 			if (!sctx->tess_rings)
 				return false;
-- 
2.7.4



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