[Mesa-dev] [PATCH v2 02/41] radv: ensure export arguments are always float

Rhys Perry pendingchaos02 at gmail.com
Sat Feb 16 00:21:51 UTC 2019


So that the signature is correct and consistent, the inputs to a export
intrinsic should always be 32-bit floats.

This and the previous commit fixes a large amount crashes from
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.input_output_int_*
tests

Fixes: b722b29f10d ('radv: add support for 16bit input/output')
Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
---
 src/amd/vulkan/radv_nir_to_llvm.c | 6 +-----
 1 file changed, 1 insertion(+), 5 deletions(-)

diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index a8268c44ecf..d3795eec403 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -2429,12 +2429,8 @@ si_llvm_init_export_args(struct radv_shader_context *ctx,
 	} else
 		memcpy(&args->out[0], values, sizeof(values[0]) * 4);
 
-	for (unsigned i = 0; i < 4; ++i) {
-		if (!(args->enabled_channels & (1 << i)))
-			continue;
-
+	for (unsigned i = 0; i < 4; ++i)
 		args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
-	}
 }
 
 static void
-- 
2.20.1



More information about the mesa-dev mailing list