[Mesa-dev] [PATCH] glsl_to_nir: remove unused type_is_int()

Timothy Arceri tarceri at itsqueeze.com
Wed May 8 03:55:53 UTC 2019


This was missed in e00fa99b08b3.

Cc: Christian Gmeiner <christian.gmeiner at gmail.com>
---
 src/compiler/glsl/glsl_to_nir.cpp | 9 ---------
 1 file changed, 9 deletions(-)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 47159ebd5e8..a51d39c4753 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -1728,15 +1728,6 @@ type_is_signed(glsl_base_type type)
       type == GLSL_TYPE_INT16;
 }
 
-static bool
-type_is_int(glsl_base_type type)
-{
-   return type == GLSL_TYPE_UINT || type == GLSL_TYPE_INT ||
-      type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_INT8 ||
-      type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_INT16 ||
-      type == GLSL_TYPE_UINT64 || type == GLSL_TYPE_INT64;
-}
-
 void
 nir_visitor::visit(ir_expression *ir)
 {
-- 
2.20.1



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