[Mesa-dev] [PATCH 1/2] Change a few frequented uses of DEBUG to !NDEBUG

Mathias Fröhlich Mathias.Froehlich at gmx.net
Tue May 28 05:15:25 UTC 2019


Marek,

sure, for that part:

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich at web.de>

Well, there are really magnitudes of DEBUG defines that are inactive since meson.
Either let meson builds also define DEBUG or lets 
 sed -i 's,#ifdef DEBUG,#ifndef NDEBUG,g'
them now?

best

Mathias



On Friday, 10 May 2019 07:21:15 CEST Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> debugoptimized builds don't define NDEBUG, but they also don't define
> DEBUG. We want to enable cheap debug code for these builds.
> I only chose those occurences that I care about.
> ---
>  src/gallium/auxiliary/tgsi/tgsi_ureg.c              | 2 +-
>  src/gallium/drivers/radeonsi/si_descriptors.c       | 2 +-
>  src/gallium/drivers/radeonsi/si_pipe.h              | 2 +-
>  src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c | 6 +++---
>  src/gallium/drivers/radeonsi/si_state.c             | 4 ++--
>  src/mesa/main/context.c                             | 2 +-
>  src/mesa/main/debug.c                               | 4 ++--
>  src/mesa/main/errors.c                              | 6 +++---
>  src/mesa/main/feedback.c                            | 2 +-
>  src/mesa/main/formats.c                             | 2 --
>  src/mesa/main/imports.c                             | 4 ++--
>  src/mesa/main/mtypes.h                              | 2 +-
>  src/mesa/main/shaderapi.c                           | 2 +-
>  src/mesa/state_tracker/st_atom_framebuffer.c        | 2 +-
>  src/mesa/state_tracker/st_format.c                  | 2 +-
>  src/mesa/vbo/vbo_exec.h                             | 2 +-
>  src/mesa/vbo/vbo_exec_api.c                         | 6 +++---
>  src/util/slab.c                                     | 4 ++--
>  18 files changed, 27 insertions(+), 29 deletions(-)
> 
> diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
> index c1c8851486e..55ed7fc62b4 100644
> --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
> +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
> @@ -1234,21 +1234,21 @@ ureg_emit_dst( struct ureg_program *ureg,
>     }
>  
>     assert(n == size);
>  }
>  
>  
>  static void validate( enum tgsi_opcode opcode,
>                        unsigned nr_dst,
>                        unsigned nr_src )
>  {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     const struct tgsi_opcode_info *info = tgsi_get_opcode_info( opcode );
>     assert(info);
>     if (info) {
>        assert(nr_dst == info->num_dst);
>        assert(nr_src == info->num_src);
>     }
>  #endif
>  }
>  
>  struct ureg_emit_insn_result
> diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
> index 6a4dcacc0f3..68b5430446e 100644
> --- a/src/gallium/drivers/radeonsi/si_descriptors.c
> +++ b/src/gallium/drivers/radeonsi/si_descriptors.c
> @@ -953,21 +953,21 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
>  		return;
>  
>  	for (i = 0; i < count; i++) {
>  		unsigned slot = start + i;
>  		unsigned desc_slot = si_get_sampler_slot(slot);
>  
>  		if (!sstates[i] ||
>  		    sstates[i] == samplers->sampler_states[slot])
>  			continue;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  		assert(sstates[i]->magic == SI_SAMPLER_STATE_MAGIC);
>  #endif
>  		samplers->sampler_states[slot] = sstates[i];
>  
>  		/* If FMASK is bound, don't overwrite it.
>  		 * The sampler state will be set after FMASK is unbound.
>  		 */
>  		struct si_sampler_view *sview =
>  			(struct si_sampler_view *)samplers->views[slot];
>  
> diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
> index 4061bf139fb..2f1acec8ef2 100644
> --- a/src/gallium/drivers/radeonsi/si_pipe.h
> +++ b/src/gallium/drivers/radeonsi/si_pipe.h
> @@ -596,21 +596,21 @@ struct si_sampler_view {
>  	ubyte				base_level;
>  	ubyte				block_width;
>  	bool is_stencil_sampler;
>  	bool is_integer;
>  	bool dcc_incompatible;
>  };
>  
>  #define SI_SAMPLER_STATE_MAGIC 0x34f1c35a
>  
>  struct si_sampler_state {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  	unsigned			magic;
>  #endif
>  	uint32_t			val[4];
>  	uint32_t			integer_val[4];
>  	uint32_t			upgraded_depth_val[4];
>  };
>  
>  struct si_cs_shader_state {
>  	struct si_compute		*program;
>  	struct si_compute		*emitted_program;
> diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
> index 3ec919dd23b..f70c41ca8c4 100644
> --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
> +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
> @@ -644,21 +644,21 @@ static void emit_declaration(struct lp_build_tgsi_context *bld_base,
>  				ctx->temp_array_allocas[id] = array_alloca;
>  			}
>  		}
>  
>  		if (!ctx->temps_count) {
>  			ctx->temps_count = bld_base->info->file_max[TGSI_FILE_TEMPORARY] + 1;
>  			ctx->temps = MALLOC(TGSI_NUM_CHANNELS * ctx->temps_count * sizeof(LLVMValueRef));
>  		}
>  		if (!array_alloca) {
>  			for (i = 0; i < decl_size; ++i) {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  				snprintf(name, sizeof(name), "TEMP%d.%c",
>  					 first + i / 4, "xyzw"[i % 4]);
>  #endif
>  				ctx->temps[first * TGSI_NUM_CHANNELS + i] =
>  					ac_build_alloca_undef(&ctx->ac,
>  							      ctx->f32,
>  							      name);
>  			}
>  		} else {
>  			LLVMValueRef idxs[2] = {
> @@ -674,21 +674,21 @@ static void emit_declaration(struct lp_build_tgsi_context *bld_base,
>  				 * a shader ever reads from a channel that
>  				 * it never writes to.
>  				 */
>  				ctx->undef_alloca = ac_build_alloca_undef(
>  					&ctx->ac, ctx->f32, "undef");
>  			}
>  
>  			for (i = 0; i < decl_size; ++i) {
>  				LLVMValueRef ptr;
>  				if (writemask & (1 << (i % 4))) {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  					snprintf(name, sizeof(name), "TEMP%d.%c",
>  						 first + i / 4, "xyzw"[i % 4]);
>  #endif
>  					idxs[1] = LLVMConstInt(ctx->i32, j, 0);
>  					ptr = LLVMBuildGEP(builder, array_alloca, idxs, 2, name);
>  					j++;
>  				} else {
>  					ptr = ctx->undef_alloca;
>  				}
>  				ctx->temps[first * TGSI_NUM_CHANNELS + i] = ptr;
> @@ -728,21 +728,21 @@ static void emit_declaration(struct lp_build_tgsi_context *bld_base,
>  	case TGSI_FILE_OUTPUT:
>  	{
>  		char name[16] = "";
>  		unsigned idx;
>  		for (idx = decl->Range.First; idx <= decl->Range.Last; idx++) {
>  			unsigned chan;
>  			assert(idx < RADEON_LLVM_MAX_OUTPUTS);
>  			if (ctx->outputs[idx][0])
>  				continue;
>  			for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  				snprintf(name, sizeof(name), "OUT%d.%c",
>  					 idx, "xyzw"[chan % 4]);
>  #endif
>  				ctx->outputs[idx][chan] = ac_build_alloca_undef(
>  					&ctx->ac, ctx->f32, name);
>  			}
>  		}
>  		break;
>  	}
>  
> diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
> index 876a993b158..54298c056bb 100644
> --- a/src/gallium/drivers/radeonsi/si_state.c
> +++ b/src/gallium/drivers/radeonsi/si_state.c
> @@ -4312,21 +4312,21 @@ static void *si_create_sampler_state(struct pipe_context *ctx,
>  	struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
>  	unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso
>  						       : state->max_anisotropy;
>  	unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
>  	union pipe_color_union clamped_border_color;
>  
>  	if (!rstate) {
>  		return NULL;
>  	}
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  	rstate->magic = SI_SAMPLER_STATE_MAGIC;
>  #endif
>  	rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
>  			  S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
>  			  S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
>  			  S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
>  			  S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
>  			  S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
>  			  S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
>  			  S_008F30_ANISO_BIAS(max_aniso_ratio) |
> @@ -4391,21 +4391,21 @@ static void si_emit_sample_mask(struct si_context *sctx)
>  	assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
>  	       (mask & 1 && sctx->blitter->running));
>  
>  	radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
>  	radeon_emit(cs, mask | (mask << 16));
>  	radeon_emit(cs, mask | (mask << 16));
>  }
>  
>  static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
>  {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  	struct si_sampler_state *s = state;
>  
>  	assert(s->magic == SI_SAMPLER_STATE_MAGIC);
>  	s->magic = 0;
>  #endif
>  	free(state);
>  }
>  
>  /*
>   * Vertex elements & buffers
> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
> index 2c3d9a11ce3..a86c4e31671 100644
> --- a/src/mesa/main/context.c
> +++ b/src/mesa/main/context.c
> @@ -934,21 +934,21 @@ update_default_objects(struct gl_context *ctx)
>   * \param name  the name of the OpenGL function
>   */
>  #if USE_GLAPI_NOP_FEATURES
>  static void
>  nop_handler(const char *name)
>  {
>     GET_CURRENT_CONTEXT(ctx);
>     if (ctx) {
>        _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name);
>     }
> -#if defined(DEBUG)
> +#ifndef NDEBUG
>     else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
>        fprintf(stderr,
>                "GL User Error: gl%s called without a rendering context\n",
>                name);
>        fflush(stderr);
>     }
>  #endif
>  }
>  #endif
>  
> diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
> index db11ae35a25..6ff1abbe24f 100644
> --- a/src/mesa/main/debug.c
> +++ b/src/mesa/main/debug.c
> @@ -133,21 +133,21 @@ void _mesa_print_info( struct gl_context *ctx )
>  
>  
>  /**
>   * Set verbose logging flags.  When these flags are set, GL API calls
>   * in the various categories will be printed to stderr.
>   * \param str  a comma-separated list of keywords
>   */
>  static void
>  set_verbose_flags(const char *str)
>  {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     struct option {
>        const char *name;
>        GLbitfield flag;
>     };
>     static const struct option opts[] = {
>        { "varray",    VERBOSE_VARRAY },
>        { "tex",       VERBOSE_TEXTURE },
>        { "mat",       VERBOSE_MATERIAL },
>        { "pipe",      VERBOSE_PIPELINE },
>        { "driver",    VERBOSE_DRIVER },
> @@ -174,21 +174,21 @@ set_verbose_flags(const char *str)
>  
>  
>  /**
>   * Set debugging flags.  When these flags are set, Mesa will do additional
>   * debug checks or actions.
>   * \param str  a comma-separated list of keywords
>   */
>  static void
>  set_debug_flags(const char *str)
>  {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     struct option {
>        const char *name;
>        GLbitfield flag;
>     };
>     static const struct option opts[] = {
>        { "silent", DEBUG_SILENT }, /* turn off debug messages */
>        { "flush", DEBUG_ALWAYS_FLUSH }, /* flush after each drawing command */
>        { "incomplete_tex", DEBUG_INCOMPLETE_TEXTURE },
>        { "incomplete_fbo", DEBUG_INCOMPLETE_FBO },
>        { "context", DEBUG_CONTEXT } /* force set GL_CONTEXT_FLAG_DEBUG_BIT flag */
> diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
> index 995b0510575..071b75c4727 100644
> --- a/src/mesa/main/errors.c
> +++ b/src/mesa/main/errors.c
> @@ -52,21 +52,21 @@ output_if_debug(const char *prefixString, const char *outputString,
>      */
>     if (debug == -1) {
>        /* If MESA_LOG_FILE env var is set, log Mesa errors, warnings,
>         * etc to the named file.  Otherwise, output to stderr.
>         */
>        const char *logFile = getenv("MESA_LOG_FILE");
>        if (logFile)
>           LogFile = fopen(logFile, "w");
>        if (!LogFile)
>           LogFile = stderr;
> -#ifdef DEBUG
> +#ifndef NDEBUG
>        /* in debug builds, print messages unless MESA_DEBUG="silent" */
>        if (MESA_DEBUG_FLAGS & DEBUG_SILENT)
>           debug = 0;
>        else
>           debug = 1;
>  #else
>        /* in release builds, be silent unless MESA_DEBUG is set */
>        debug = getenv("MESA_DEBUG") != NULL;
>  #endif
>     }
> @@ -182,21 +182,21 @@ _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
>  static GLboolean
>  should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
>  {
>     static GLint debug = -1;
>  
>     /* Check debug environment variable only once:
>      */
>     if (debug == -1) {
>        const char *debugEnv = getenv("MESA_DEBUG");
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>        if (debugEnv && strstr(debugEnv, "silent"))
>           debug = GL_FALSE;
>        else
>           debug = GL_TRUE;
>  #else
>        if (debugEnv)
>           debug = GL_TRUE;
>        else
>           debug = GL_FALSE;
>  #endif
> @@ -371,21 +371,21 @@ _mesa_error_no_memory(const char *caller)
>  /**
>   * Report debug information.  Print error message to stderr via fprintf().
>   * No-op if DEBUG mode not enabled.
>   *
>   * \param ctx GL context.
>   * \param fmtString printf()-style format string, followed by optional args.
>   */
>  void
>  _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
>  {
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     char s[MAX_DEBUG_MESSAGE_LENGTH];
>     va_list args;
>     va_start(args, fmtString);
>     _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args);
>     va_end(args);
>     output_if_debug("Mesa", s, GL_FALSE);
>  #endif /* DEBUG */
>     (void) ctx;
>     (void) fmtString;
>  }
> diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
> index 65f4c35d94e..8b3410f39c5 100644
> --- a/src/mesa/main/feedback.c
> +++ b/src/mesa/main/feedback.c
> @@ -421,21 +421,21 @@ _mesa_RenderMode( GLenum mode )
>     switch (ctx->RenderMode) {
>        case GL_RENDER:
>  	 result = 0;
>  	 break;
>        case GL_SELECT:
>  	 if (ctx->Select.HitFlag) {
>  	    write_hit_record( ctx );
>  	 }
>  	 if (ctx->Select.BufferCount > ctx->Select.BufferSize) {
>  	    /* overflow */
> -#ifdef DEBUG
> +#ifndef NDEBUG
>              _mesa_warning(ctx, "Feedback buffer overflow");
>  #endif
>  	    result = -1;
>  	 }
>  	 else {
>  	    result = ctx->Select.Hits;
>  	 }
>  	 ctx->Select.BufferCount = 0;
>  	 ctx->Select.Hits = 0;
>  	 ctx->Select.NameStackDepth = 0;
> diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
> index b47bed97d20..8d6c76a3419 100644
> --- a/src/mesa/main/formats.c
> +++ b/src/mesa/main/formats.c
> @@ -727,23 +727,21 @@ _mesa_get_uncompressed_format(mesa_format format)
>     case MESA_FORMAT_ETC2_RG11_EAC:
>     case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
>        return MESA_FORMAT_R16G16_UNORM;
>     case MESA_FORMAT_BPTC_RGBA_UNORM:
>     case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
>        return MESA_FORMAT_A8B8G8R8_UNORM;
>     case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
>     case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
>        return MESA_FORMAT_RGB_FLOAT32;
>     default:
> -#ifdef DEBUG
>        assert(!_mesa_is_format_compressed(format));
> -#endif
>        return format;
>     }
>  }
>  
>  
>  GLuint
>  _mesa_format_num_components(mesa_format format)
>  {
>     const struct gl_format_info *info = _mesa_get_format_info(format);
>     return ((info->RedBits > 0) +
> diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
> index 566aac1d385..f1bcd2fa1f7 100644
> --- a/src/mesa/main/imports.c
> +++ b/src/mesa/main/imports.c
> @@ -95,21 +95,21 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
>  
>     assert( alignment > 0 );
>  
>     ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
>     if (!ptr)
>        return NULL;
>  
>     buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
>     *(uintptr_t *)(buf - sizeof(void *)) = ptr;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     /* mark the non-aligned area */
>     while ( ptr < buf - sizeof(void *) ) {
>        *(unsigned long *)ptr = 0xcdcdcdcd;
>        ptr += sizeof(unsigned long);
>     }
>  #endif
>  
>     return (void *) buf;
>  #endif /* defined(HAVE_POSIX_MEMALIGN) */
>  }
> @@ -144,21 +144,21 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
>  
>     assert( alignment > 0 );
>  
>     ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
>     if (!ptr)
>        return NULL;
>  
>     buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
>     *(uintptr_t *)(buf - sizeof(void *)) = ptr;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     /* mark the non-aligned area */
>     while ( ptr < buf - sizeof(void *) ) {
>        *(unsigned long *)ptr = 0xcdcdcdcd;
>        ptr += sizeof(unsigned long);
>     }
>  #endif
>  
>     return (void *)buf;
>  #endif /* defined(HAVE_POSIX_MEMALIGN) */
>  }
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 76905f60662..590527477b5 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -5165,21 +5165,21 @@ struct gl_context
>  struct gl_memory_info
>  {
>     unsigned total_device_memory; /**< size of device memory, e.g. VRAM */
>     unsigned avail_device_memory; /**< free device memory at the moment */
>     unsigned total_staging_memory; /**< size of staging memory, e.g. GART */
>     unsigned avail_staging_memory; /**< free staging memory at the moment */
>     unsigned device_memory_evicted; /**< size of memory evicted (monotonic counter) */
>     unsigned nr_device_memory_evictions; /**< # of evictions (monotonic counter) */
>  };
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  extern int MESA_VERBOSE;
>  extern int MESA_DEBUG_FLAGS;
>  #else
>  # define MESA_VERBOSE 0
>  # define MESA_DEBUG_FLAGS 0
>  #endif
>  
>  
>  /** The MESA_VERBOSE var is a bitmask of these flags */
>  enum _verbose
> diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
> index 2cc5fe5d8f8..584af9b8cef 100644
> --- a/src/mesa/main/shaderapi.c
> +++ b/src/mesa/main/shaderapi.c
> @@ -467,21 +467,21 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader,
>           }
>           while (++i < n) {
>              newList[j++] = shProg->Shaders[i];
>           }
>  
>           /* Free old list and install new one */
>           free(shProg->Shaders);
>           shProg->Shaders = newList;
>           shProg->NumShaders = n - 1;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>           /* sanity check - make sure the new list's entries are sensible */
>           for (j = 0; j < shProg->NumShaders; j++) {
>              assert(shProg->Shaders[j]->Stage == MESA_SHADER_VERTEX ||
>                     shProg->Shaders[j]->Stage == MESA_SHADER_TESS_CTRL ||
>                     shProg->Shaders[j]->Stage == MESA_SHADER_TESS_EVAL ||
>                     shProg->Shaders[j]->Stage == MESA_SHADER_GEOMETRY ||
>                     shProg->Shaders[j]->Stage == MESA_SHADER_FRAGMENT);
>              assert(shProg->Shaders[j]->RefCount > 0);
>           }
>  #endif
> diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
> index f18c40dbe7b..15727fa9d80 100644
> --- a/src/mesa/state_tracker/st_atom_framebuffer.c
> +++ b/src/mesa/state_tracker/st_atom_framebuffer.c
> @@ -181,21 +181,21 @@ st_update_framebuffer_state( struct st_context *st )
>           /* rendering to a GL texture, may have to update surface */
>           st_update_renderbuffer_surface(st, strb);
>        }
>        framebuffer.zsbuf = strb->surface;
>        if (strb->surface)
>           update_framebuffer_size(&framebuffer, strb->surface);
>     }
>     else
>        framebuffer.zsbuf = NULL;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     /* Make sure the resource binding flags were set properly */
>     for (i = 0; i < framebuffer.nr_cbufs; i++) {
>        assert(!framebuffer.cbufs[i] ||
>               framebuffer.cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET);
>     }
>     if (framebuffer.zsbuf) {
>        assert(framebuffer.zsbuf->texture->bind & PIPE_BIND_DEPTH_STENCIL);
>     }
>  #endif
>  
> diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
> index 18d03cc4ada..7f2f1984e65 100644
> --- a/src/mesa/state_tracker/st_format.c
> +++ b/src/mesa/state_tracker/st_format.c
> @@ -2189,21 +2189,21 @@ st_choose_format(struct st_context *st, GLenum internalFormat,
>                   GLenum format, GLenum type,
>                   enum pipe_texture_target target, unsigned sample_count,
>                   unsigned storage_sample_count,
>                   unsigned bindings, boolean allow_dxt)
>  {
>     struct pipe_screen *screen = st->pipe->screen;
>     unsigned i;
>     int j;
>     enum pipe_format pf;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     {
>        static boolean firstCall = TRUE;
>        if (firstCall) {
>           test_format_conversion(st);
>           firstCall = FALSE;
>        }
>     }
>  #else
>     (void) test_format_conversion;
>  #endif
> diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
> index 1170883f871..2624dcec0f2 100644
> --- a/src/mesa/vbo/vbo_exec.h
> +++ b/src/mesa/vbo/vbo_exec.h
> @@ -104,21 +104,21 @@ struct vbo_exec_context
>  
>     struct {
>        GLboolean recalculate_maps;
>        struct vbo_exec_eval1_map map1[VERT_ATTRIB_MAX];
>        struct vbo_exec_eval2_map map2[VERT_ATTRIB_MAX];
>     } eval;
>  
>     /* Which flags to set in vbo_exec_begin_vertices() */
>     GLbitfield begin_vertices_flags;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     GLint flush_call_depth;
>  #endif
>  };
>  
>  
>  
>  void
>  vbo_exec_init(struct gl_context *ctx);
>  
>  void
> diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
> index 5b1549d96de..bcab3f05342 100644
> --- a/src/mesa/vbo/vbo_exec_api.c
> +++ b/src/mesa/vbo/vbo_exec_api.c
> @@ -1244,43 +1244,43 @@ vbo_exec_vtx_destroy(struct vbo_exec_context *exec)
>   * Note that the default T&L engine never clears the
>   * FLUSH_UPDATE_CURRENT bit, even after performing the update.
>   *
>   * \param flags  bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
>   */
>  void
>  vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags)
>  {
>     struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     /* debug check: make sure we don't get called recursively */
>     exec->flush_call_depth++;
>     assert(exec->flush_call_depth == 1);
>  #endif
>  
>     if (_mesa_inside_begin_end(ctx)) {
>        /* We've had glBegin but not glEnd! */
> -#ifdef DEBUG
> +#ifndef NDEBUG
>        exec->flush_call_depth--;
>        assert(exec->flush_call_depth == 0);
>  #endif
>        return;
>     }
>  
>     /* Flush (draw), and make sure VBO is left unmapped when done */
>     vbo_exec_FlushVertices_internal(exec, GL_TRUE);
>  
>     /* Need to do this to ensure vbo_exec_begin_vertices gets called again:
>      */
>     ctx->Driver.NeedFlush &= ~(FLUSH_UPDATE_CURRENT | flags);
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     exec->flush_call_depth--;
>     assert(exec->flush_call_depth == 0);
>  #endif
>  }
>  
>  
>  /**
>   * Reset the vertex attribute by setting its size to zero.
>   */
>  static void
> diff --git a/src/util/slab.c b/src/util/slab.c
> index 5477c75d443..62634034fdc 100644
> --- a/src/util/slab.c
> +++ b/src/util/slab.c
> @@ -24,41 +24,41 @@
>  #include "slab.h"
>  #include "macros.h"
>  #include "u_atomic.h"
>  #include <stdint.h>
>  #include <stdbool.h>
>  #include <string.h>
>  
>  #define SLAB_MAGIC_ALLOCATED 0xcafe4321
>  #define SLAB_MAGIC_FREE 0x7ee01234
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>  #define SET_MAGIC(element, value)   (element)->magic = (value)
>  #define CHECK_MAGIC(element, value) assert((element)->magic == (value))
>  #else
>  #define SET_MAGIC(element, value)
>  #define CHECK_MAGIC(element, value)
>  #endif
>  
>  /* One array element within a big buffer. */
>  struct slab_element_header {
>     /* The next element in the free or migrated list. */
>     struct slab_element_header *next;
>  
>     /* This is either
>      * - a pointer to the child pool to which this element belongs, or
>      * - a pointer to the orphaned page of the element, with the least
>      *   significant bit set to 1.
>      */
>     intptr_t owner;
>  
> -#ifdef DEBUG
> +#ifndef NDEBUG
>     intptr_t magic;
>  #endif
>  };
>  
>  /* The page is an array of allocations in one block. */
>  struct slab_page_header {
>     union {
>        /* Next page in the same child pool. */
>        struct slab_page_header *next;
>  
> 






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