Hi,<br><br>I'm working with the Khronos Group to implement several EGL extensions in gallium3d. Up until now, I've been working with a mesa codebase that I grabbed way back in April. I'm now trying to migrate to the latest version of mesa (and "rebase" daily) so that I can send my changes to you folk for review.<br>
<br>However, it seems my old ways of building no longer work.<br><br>Specifically, I used to do:<br><br>./autogen.sh --with-state-trackers=egl,es,vega --enable-gallium-swrast<br>make<br>export LD_LIBRARY_PATH=$MESA_ROOT/lib<br>
export EGL_DRIVER=$MESA_ROOT/lib/egl_x11_swrast.so<br><br><br>When I try that today, egl_x11_swrast.so does not get built, and (not surprisingly) EGL initialization fails.<br><br>Any hints? Are the build instructions documented somewhere? This trial-and-error approach is getting tiresome ;)<br>
<br>Thanks so much for your help! If you can get me through this I'll have some exciting patches for you guys!<br>-Greg Prisament, Lychee Software<br>