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    -------- Original Message --------
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          <th align="RIGHT" valign="BASELINE" nowrap="nowrap">Subject: </th>
          <td>piglit: add test for depth-only array textures</td>
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          <th align="RIGHT" valign="BASELINE" nowrap="nowrap">Date: </th>
          <td>Wed, 02 Mar 2011 13:23:04 +0100</td>
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          <th align="RIGHT" valign="BASELINE" nowrap="nowrap">From: </th>
          <td>Christoph Bumiller <a class="moz-txt-link-rfc2396E" href="mailto:e0425955@student.tuwien.ac.at">&lt;e0425955@student.tuwien.ac.at&gt;</a></td>
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          <th align="RIGHT" valign="BASELINE" nowrap="nowrap">To: </th>
          <td>mesa3d-dev <a class="moz-txt-link-rfc2396E" href="mailto:mesa3d-dev@lists.sourceforge.net">&lt;mesa3d-dev@lists.sourceforge.net&gt;</a></td>
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    <pre>Patch attached.

Fails with current mesa because GL_DEPTH_COMPONENT is not accepted for
array and cube textures.
Passes on nvc0 if I allow it, but swrast fails somehow (even if the
output looks correct).


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