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-------- Original Message --------
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<th align="RIGHT" valign="BASELINE" nowrap="nowrap">Subject: </th>
<td>piglit: add test for depth-only array textures</td>
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<th align="RIGHT" valign="BASELINE" nowrap="nowrap">Date: </th>
<td>Wed, 02 Mar 2011 13:23:04 +0100</td>
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<th align="RIGHT" valign="BASELINE" nowrap="nowrap">From: </th>
<td>Christoph Bumiller <a class="moz-txt-link-rfc2396E" href="mailto:e0425955@student.tuwien.ac.at"><e0425955@student.tuwien.ac.at></a></td>
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<th align="RIGHT" valign="BASELINE" nowrap="nowrap">To: </th>
<td>mesa3d-dev <a class="moz-txt-link-rfc2396E" href="mailto:mesa3d-dev@lists.sourceforge.net"><mesa3d-dev@lists.sourceforge.net></a></td>
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<pre>Patch attached.
Fails with current mesa because GL_DEPTH_COMPONENT is not accepted for
array and cube textures.
Passes on nvc0 if I allow it, but swrast fails somehow (even if the
output looks correct).
</pre>
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