Hi,<br><br>The specification of GL_EXT_texture_snorm says:<br><br> OpenGL 3.0 is required.<br><br> This extension is written against the OpenGL 3.0 specification.<br><br>which simply means we cannot advertise the extension on GL2.1. Would anyone be against violating the requirement?<br>
<br>The thing is even some of GL2 hardware can do it, and GL3 likely won't be supported anytime soon due to unresolved patent issues.<br><br>Best regards<br>Marek<br>