2011/4/27 Christian König <span dir="ltr"><<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a>></span><br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Regarding the not working idct on nvidia hardware I would guess that we<br>
use something that the driver currently doesn't supports, like multiple<br>
render targets, disabled opengl rasterisation rules, unsupported<br>
intermediate buffer format or something else.<br></blockquote><div><br>Hi Christian,<br><br>I found out the other day
that nv50 doesn't support disabled GL rasterization rules, and doesn't
plan to. Could iDCT be changed to work with GL rasterization rules
enabled, or is there a reason that it can't or shouldn't use them?<br>
<br>Regards,<br><font color="#888888">Bryan.</font> <br></div></div>