<div class="gmail_quote">On Fri, Feb 3, 2012 at 23:14, Carl Worth <span dir="ltr"><<a href="mailto:cworth@cworth.org">cworth@cworth.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Something has gone wrong if we have to revert to software rendering.<br>
The user really should be made aware of this, (and instructed to set<br>
LIBGL_DEBUG for more details).<br>
---<br>
src/glx/dri_glx.c | 2 +-<br>
1 files changed, 1 insertions(+), 1 deletions(-)<br></blockquote><div><br>For the series:<br>Reviewed-by: Eugeni Dodonov <<a href="mailto:eugeni.dodonov@intel.com">eugeni.dodonov@intel.com</a>><br><br>Reverting to software rendering (or indirect rendering) is usually a symptom of something being very very wrong, but right now we do not inform the users about this clearly enough. So in some cases, what happens is the reaction like "everything still works, but slower" - which adds some additional steps to the issue triaging. So I am all for this change.<br clear="all">
</div></div><br>-- <br>Eugeni Dodonov<a href="http://eugeni.dodonov.net/" target="_blank"><br></a><br>