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<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">Resend the patch, it is required to enable libva over wayland.
<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">Ian/Eric:<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">Could you help to review this patch?<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">== patch description ==:<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">wl_egl_window/wl_egl_pixmap are implemented in mesa, however these drawables can also be update in video/camera modules.<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">An example is that libva also manage buffer object for it, so the attributes of the drawable should be accessed outside of mesa.<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">With this patch, we can remove the hack to copy wayland-egl-priv.h from mesa to libva.<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">Libva related changes are here for your reference:
<a href="https://gitorious.org/libva-wayland/libva-wayland/commits/wayland">https://gitorious.org/libva-wayland/libva-wayland/commits/wayland</a> &nbsp;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">It bases on Benjamin&#8217;s work to enable libva for wayland:
<a href="http://cgit.freedesktop.org/~bnf/libva/log/?h=wayland">http://cgit.freedesktop.org/~bnf/libva/log/?h=wayland</a>
<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">== patch details ==:<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">src/egl/wayland/wayland-egl/wayland-egl.c |&nbsp;&nbsp; 29 &#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;&#43;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">1 files changed, 29 insertions(&#43;), 0 deletions(-)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">diff --git a/src/egl/wayland/wayland-egl/wayland-egl.c b/src/egl/wayland/wayland-egl/wayland-egl.c<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">index e950b4a..b7efab8 100644<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">--- a/src/egl/wayland/wayland-egl/wayland-egl.c<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&#43;&#43; b/src/egl/wayland/wayland-egl/wayland-egl.c<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">@@ -81,3 &#43;81,32 @@ wl_egl_pixmap_create_buffer(struct wl_egl_pixmap *egl_pixmap)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">{<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return egl_pixmap-&gt;buffer;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">}<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;WL_EGL_EXPORT void<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;wl_egl_window_get_size(struct wl_egl_window *egl_window,<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; int *width, int *height)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;{<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if (width)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *width = egl_window-&gt;width;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if (height)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *height = egl_window-&gt;height;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;}<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;WL_EGL_EXPORT struct wl_surface*
<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;wl_egl_window_get_surface(struct wl_egl_window *win)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;{<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp; if (win)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return win-&gt;surface;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp; else<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return NULL;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;}<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;WL_EGL_EXPORT void<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;wl_egl_pixmap_get_size(struct wl_egl_pixmap *egl_pixmap,<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; int *width, int *height)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;{<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if (width)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *width = egl_pixmap-&gt;width;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if (height)<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *height = egl_pixmap-&gt;height;<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">&#43;}<o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">-- <o:p></o:p></span></p>
<p class="MsoNormal"><span lang="EN-US" style="color:#1F497D">1.7.5.4<o:p></o:p></span></p>
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