I have a newbie question when tracing a bug in MESA. <div><br></div><div>After "__glXFlushRenderBuffer" calling "xcb_glx_render", which code will do drawing commands in "ctx->buf" ?</div><div>
<br></div><div>Reference: in MESA src/glx/glxext.c, </div><div>GLubyte * __glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc) {</div><div>/* some code omitted */</div><div><div>xcb_glx_render(c, ctx->currentContextTag, size,</div>
<div> (const uint8_t *) ctx->buf);</div></div><div>/* some code omitted */</div><div>}</div><div><br></div>